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Unnatural Might |
| Sith Warrior |
| Range: 30m |
| Activation time: Instant |
| Cooldown: 6 secs |
| Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a party member, all other party members are also affected. |
Quake |
| Sith Warrior |
| Activation time: Instant |
| Smash has a [50/100]% chance to lower the accuracy of affected targets by 5% for 18 seconds. |
Sundering Assault |
| Sith Warrior (Juggernaut) |
| Rage: +2 |
| Range: Melee (4m) |
| Activation time: Instant |
| Cooldown: 5 secs |
| Strikes the target for [?] damage, and reduces the target's armor by 4% for 15 seconds. Stacks up to 5 times. Builds 2 rage. |
Wither |
| Sith Inquisitor - Assassin (Darkness) |
| Force: -30 |
| Range: 10m |
| Activation time: Instant |
| Cooldown: 8 secs |
| Damage Type: Kinetic |
| Causes up to 5 targets to wither under the weight of the Force, dealing [<1>] kinetic damage and decreasing the damage all targets deal by 5%. This ability generates a high amount of threat. Lasts 15 seconds. |
Mark of Power |
| Sith Inquisitor |
| Range: 30m |
| Activation time: Instant |
| Cooldown: 6 secs |
| Increases the target's strength, aim, willpower and cunning by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a party member, all other party members are also affected. |
Mark of Power |
| Sith Inquisitor |
| Range: 30m |
| Activation time: Instant |
| Cooldown: 6 secs |
| Increases the target's strength, aim, willpower and cunning by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a party member, all other party members are also affected. |
Reconstruct |
| Sith Inquisitor - Sorcerer (Corruption) |
| Activation time: Instant |
| Increases the duration of resurgeance by 3secs. In addition, Resurgeance has a [50/100]% chance to increase the target's armor rating by 10% for the duration of Resurgence. |
Combust |
| Bounty Hunter - Powertech (Shield Tech) |
| Activation time: Instant |
| Flame Burst combusts the target, lowering its damage dealt by [2/4]% for 15 seconds. |
Coordination |
| Imperial Agent |
| Range: 30m |
| Activation time: Instant |
| Increases a friendly target/s critical hit chance by 5% for 60 minutes. If the target is a party member, all other party members are also affected. |
Shatter Shot |
| Imperial Agent - Sniper |
| Energy: 10 | Range: 30m |
| Target Angle: 180deg |
| Cooldown: 4.5 secs |
| Fires a high-impact shot that deals [?] weapon damage and reduces the target's armor by 20% for 45 seconds. |
Hunters Boon |
| Bounty Hunter |
| Range: 30m |
| Activation time: Instant |
| Increases the party's Endurance by 5% for <>. |
Oil Slick |
| Bounty Hunter - Powertech (Shield Tech) |
| Heat: 8 |
| Range: 30m |
| Activation time: Instant |
| Cooldown: 60 secs |
| Spray the immediate area with oil. Nearby enemies become unbalanced and have their accuracy with ranged and melee attacks lowered by 20% for <<1[%d seconds/%d second/%d seconds]>>. |
Tracer Missile |
| Bounty Hunter - Mercenary (Arsenal) |
| Range: 30m |
| Activation time: Instant |
| Activation: 1.5 secLaunches a missile at the target that deals [?] kinetic damage and applies a heat signature, reducing the armor rating by 4% for 15 seconds. Stacks up to 5 times. Heat signatures leave the target vulnerable to Rail Shot.Tags: [Pushback] |
Supercharged Gas |
| Bounty Hunter - Mercenary (Bodyguard) |
| Activation time: Instant |
| Cooldown: 15 secs |
| Converts 30 charges of Combat Support Cylinder to Supercharge your blasters, increasing all damage and healing dealt by 10% for 10 seconds. While active, the following abilities gain Supercharge effects:Power Shot: Heat cost reduced by 17.Unload: Cost reduced by 8.Healing Scan: Cooldown reduced by 100%. Kolto Missile: Places a shield on all targets, reducing damage taken by 10% for 15 seconds. |
Reactive Armor |
| Bounty Hunter - Mercenary (Bodyguard) |
| Activation time: Instant |
| Proactive Medicine now also provides 10% armor while active. |
Discharge |
| Sith Inquisitor (Assassin) |
| Force: -20 |
| Range: 10m |
| Activation time: Instant |
| Cooldown: 15 secs |
| Unleashes your current lightsaber charge upon the target, applying an effect based on your current charge. Only usable with a charged lightsaber. Requires a double-bladed lightsaber. Lightning Charge: Deals [<2>] periodic energy damage over 18 seconds. Dark Charge: Strikes up to 5 nearby enemies, dealing [<5>] internal damage and decreasing the targets' accuracy by 5% for the next 18 seconds. Surging Charge: Deals [<1>] internal damage. |