MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Thread Closed 
See new thread for 2.0 Changes - Sorcerer / Sage Healing Compendium Updated for 1.2!)
04-27-2012, 11:21 AM
Post: #75
RE: Sorcerer / Sage Healing Compendium (Updated for 1.2!)
(04-27-2012 10:22 AM)frmorrison Wrote:  You should be using the 4 set PvE bonus. The PvP bonus is only good for an extra shield a little earlier (which great in PvP, is lackluster in PvE). Note you can "gut" the PvP BM/Champ/Cent armor shell and put anything inside it to keep the PvP set bonus.

Thanks for the reply. Curious, why do you feel that an earlier shield isn't as good as the extra force? My assuption is that with 50 extra force you'd get 2 more heals or so in comparison to the earlier shield? Coming from a Disc Priest background shield spam was bread and butter so I tend to lean to that out of habit. Is there math somewhere that talks about the 2pc PVP ver. the 4pc PVE somewhere I can read up on?
Find all posts by this user
Thread Closed 


Messages In This Thread
RE: Sorcerer / Sage Healing Compendium (Updated for 1.2!) - Tasten - 04-27-2012 11:21 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)