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See new thread for 2.0 Changes - Sorcerer / Sage Healing Compendium Updated for 1.2!)
04-24-2012, 11:00 PM (This post was last modified: 04-24-2012 11:08 PM by Physics.)
Post: #63
RE: Sorcerer / Sage Healing Compendium (Updated for 1.2!)
Ill try post some logs later in the week after raids ... iv done a few Hms using it (3 points in subversion sacrificing 1 point from Lightning barrier) and YES it is a MUCH harder more full on rotation but i found it very doable with a massive increase in my force making it easier to drop my bigger heals alot more without risking force staving. but yes it is alot more active the the standard spec, also found that when resetting my rotation with 3 in subversion i used lightning strike right after casting Static barrier allowing me to make the 1.4sec cast (in my case) with out any real delay to my normal rotation really only made it alot harder to "overheal' then anything else
and id also like to ask if you have tried it at all? or are you going off mere theory? because I wouldn't have posted if i didn't notice a difference. ATM im running most fights : resurgence -> Static barrier -> lightning Strike -> Dark infusion(or innervate depending on phase/dmg from boss or lack there of) Reset
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RE: Sorcerer / Sage Healing Compendium (Updated for 1.2!) - Physics - 04-24-2012 11:00 PM

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