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Sorcerer DPS BIS discussion
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07-12-2012, 10:06 AM
Post: #165
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RE: Sorcerer DPS BIS discussion
(07-12-2012 08:10 AM)Korrig Wrote:(07-12-2012 07:00 AM)whyzerman Wrote: Also in the madness spec, you give up a 6% damage boost to crushing darkness for 100 more force and 3 seconds on affliction. You are absolutely correct. I hadn't even noticed that. I'm assuming the "standard" that's in the compendium was in there from when force used to be a concern. However now Madness is force neutral using the compendium build (with 3 points in Electric Induction) and only ~1-1.25 force / second negative in your build (with 3 points in Convection) [which is actually very similar to lightning] Assuming 100% cast time it would take 440-550 seconds (7:20-9:10) before you start seeing an impact on your casting. I think it comes down to personal choice at that point. If you know you're going to be doing more AoE with force lighting and hence burning through force faster, then going with the points in Electric Induction will give you more sustainability and thus more DPS over the entire fight. However if you're either not going to be doing much AoE, or have a chance to regen a bit, then Convection will give you more DPS) |
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