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Sorcerer DPS BIS discussion
03-09-2012, 09:51 PM (This post was last modified: 03-10-2012 08:51 AM by Kaedis.)
Post: #1
Sorcerer DPS BIS discussion
So I started fiddling around with potential BIS setups tonight, and I came up with a set that based on the stat weights (and gear limitations) I believe represents the maximum possible dps potential for 13/28. Simc profile (yes, I just put all the stats on the shirt slot):

Code:
#!./simc

sith_sorcerer=Sith_Sorcerer_Hybrid
origin="http://swtor.askmrrobot.com/character/9ade74ca-7a94-4f86-addc-b914241af3ca"
level=50
race=human
position=ranged_front
role=spell
use_pre_potion=0
talents=http://www.torhead.com/skill-calc#201ZfcM0dZfMfRs0krc.1
actions=stim,type=exotech_resolve
actions+=/mark_of_power
actions+=/snapshot_stats
actions+=/force_lightning,if=buff.lightning_barrage_dd.up
actions+=/power_potion
actions+=/recklessness
actions+=/use_relics
actions+=/affliction,if=!ticking
actions+=/death_field,if=force>100
actions+=/crushing_darkness,if=buff.wrath.react
actions+=/chain_lightning,if=buff.wrath.react&force>76+6*target.health_pct&cooldown.crushing_darkness.remains>4
actions+=/force_lightning
actions+=/shock,moving=1,if=force>120
shirt=datacrons,stats=1347willpower_1224forcepower_563power_226crit_255surge_252​alacrity
relic2=plasma_burst_device,equip=ondamage_168elemental_30%_4.5cd
# Gear Summary
# gear_willpower=1347
# gear_crit_rating=226
# gear_alacrity_rating=252
# gear_power=563
# gear_forcepower=1224
# gear_surge_rating=255
# Set Bonuses
# set_bonus=rakata_force_masters_2pc
# set_bonus=rakata_force_masters_4pc
# main_hand=echo_of_xoxaan,weapon=lightsaber_306min_459max

This represents a 2.1% dps increase over the current import setup for 13/28. This is the profile I used. Changes compared to the current import setup:
  • Force-Mystic's Robe instead of Force-Master's Vestments
  • Force-Master's Sash instead of Stalker's Waistwrap
  • Stalker's Bracer instead of Force-Master's Bracers
  • Major changes to enhancements and mods

The chestpiece change results in 10 additional Willpower, as the Master's version uses the Force-Wielder's Armoring instead of the higher-Willpower Resolve Armoring. The bracers and belt change is based on the fact that the Stalker's Waistwrap and the Force-Master's Bracers trade 26 Crit or Power (respectively) for 18 Willpower. This would require Crit or Power to have a comparative value of no higher than 0.692 (normalized to willpower = 1). At equilibrium (where Power or Crit have nearly-equal values), both have nearer to 0.85-0.90 values, making the lower Willpower (but higher Crit/Power) versions better.

All of the mod slots use the Advanced Aptitude Mod 25 (+29 Endurance, +48 Willpower, +37 Power) per recent discussion regarding the 25A and 25B models in the Madness thread. The choice of only power, along with the enhancement selection below, results in Power and Crit having nearly equal scaling values.

Set uses 4 Advanced Quick Savant Enhancement 25's (+24 Endurance, +37 Power, +51 Alacrity) and 2 Advanced Adept Enhancement 25's (+24 Endurance, +37 Power, +51 Surge), resulting in Surge and Alacrity having nearly equal scaling values.

Total buffed stats (not including a stim) are as follows:
Willpower: 1771.6
Endurance: 1541.4
Force Power: 1224
Power: 563
Alacrity: 252
Crit: 226
Surge: 255

Bonus Damage: 803.6
Crit Chance: 30.10%
Crit Multiplier: 73.77%
Activation Speed: 8.01%

Normalized scaling values:
Willpower: 1.1591
Crit: 1.0438
Power: 1.0000
Surge: 0.4191
Alacrity: 0.3940

Can anyone find anything practical to improve upon this?

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03-10-2012, 12:41 AM
Post: #2
RE: Simulationcraft for Sage/Sorcerer
(03-09-2012 09:51 PM)Kor Wrote:  So I started fiddling around with potential BIS setups tonight, and I came up with a set that based on the stat weights (and gear limitations) I believe represents the maximum possible dps potential for 13/28. Simc profile (yes, I just put all the stats on the shirt slot):
...
Can anyone find anything practical to improve upon this?

First thing I've noted is that the way you are entering your gear doesn't pick up the set bonuses.
To get those I've just used the lines
Code:
head=rakata_force_masters_headgear,stats=44end
ear=columi_force_masters_relay,stats=80end
chest=rakata_force_masters_vestments,stats=55end
waist=rakata_stalkers_waistwrap,stats=71end
legs=rakata_force_masters_lower_robe,stats=44end
feet=rakata_force_masters_boots,stats=55end
wrists=rakata_force_masters_bracers,stats=71end
hands=rakata_force_masters_gloves,stats=44end
(adding/removing those lines that in my current gear alters my DPS in the output by 10)

Second, the Pilot's Belt, or any other moddable belt should be a major upgrade. I have a Force Wielder armor mod, coupled with an Advanced Aptitude Mod 24 out of my old Columi chest, and that represents a significant upgrade over my Rakata Force-Master's Sash, picking up the Rakata Tier mod would be even better - +14 Willpower I think (armor +51 mod +48, total 99 Willpower, vs 85 in the tier belt).

On another topic, with the same input in 114-3 as 114-2 my DPS skyrocketed from 1296 in 114-2 to 1540 in the newest release. I haven't had time to see what different and sadly work beckons but is this correct and the old version was to low? or is the newest version reporting something wrong.
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03-10-2012, 01:04 AM
Post: #3
RE: Simulationcraft for Sage/Sorcerer
Quote:On another topic, with the same input in 114-3 as 114-2 my DPS skyrocketed from 1296 in 114-2 to 1540 in the newest release. I haven't had time to see what different and sadly work beckons but is this correct and the old version was to low? or is the newest version reporting something wrong.

I've no idea. I know the profile I used was topping out at 1604, compared to the 1571 the default profile was at. I assumed I simply had some setting somewhere drastically different that y'all.

I'll check out the belt (and by extension, likely the bracers as well). Same thing with the set bonuses.

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03-10-2012, 07:11 AM
Post: #4
RE: Sorcerer DPS BIS discussion
Simulationcraft now use a boss armor value of 35% instead of the previous 50%.
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03-10-2012, 07:48 AM
Post: #5
RE: Sorcerer DPS BIS discussion
Quote:Simulationcraft now use a boss armor value of 35% instead of the previous 50%.

Ya, this was pointed out in a post before I split this thread off. Question answered.

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03-10-2012, 08:35 AM (This post was last modified: 03-10-2012 09:53 AM by frmorrison.)
Post: #6
RE: Sorcerer DPS BIS discussion
Using a Mr. Robot profile is a good idea, here is a start at the list http://swtor.askmrrobot.com/character/b9...d93e0f329. Kor I could not load your linked profile in the first post, but the one at the bottom of the page works.
This profile is using custom bracers/belt with Rakata mods since that is better than normal items. I changed a few of the crit/alacrity enhancements to Advanced Adept (56) from IA helm/gloves. TExpert Nano-Optic Resolve System [Mastercraft] is better than the Stalker Implant.

Total buffed stats (not including a stim) are as follows:
Willpower 1792
Power 606
Alacrity 25
Crit 225
Surge 284
Bonus Damage 818.4
Critical Chance 30.18%
Critical Multiplier 74.79%
Activation Speed 8.20%

Ashstorm - Sorcerer http://swtor.askmrrobot.com/character/8a...f065cdb66b
Ashtech - Powertech http://swtor.askmrrobot.com/character/86...e5f049799e
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03-10-2012, 08:45 AM (This post was last modified: 03-10-2012 09:02 AM by Kaedis.)
Post: #7
RE: Sorcerer DPS BIS discussion
(03-10-2012 08:35 AM)frmorrison Wrote:  Using Mr. Robot profile to show the gear may be a good idea. It supports custom gear and changing mods.

Here is the BiS http://swtor.askmrrobot.com/character/b9...9d93e0f329

Have a MrRobot link in my first post to the profile I used. Incidentally, the one you linked can't be BIS, since it uses 5/5 Masters, and using a Mystic chest or boots is better for total dps (+10 Willpower at no loss other than endurance). In addition, as I pointed out in my above post, you need quite a bit more than 150 Alacrity to equalize against Surge, and the 25 version mods are better than the 25As.

Basically, I think you completely skipped reading the OP entirely. I didn't ask for a link of what someone thought was BIS. I provided what I believed to be a BIS list, and asked for critique on it. Many of the issues with the current import list are present in your provided BIS list, issues I addressed and corrected in my post.

Basically, please don't just blindly post replies without reading first, frmorrison. You've been around here long enough to know better than that.

Edit: well, you've corrected the setup a bit now, but still, 25 mods instead of 25A, and for a BIS list, you should really be using the raid drop grade 25 mods. I also went out of my way to minimize the different types of modifications present. There's no reason to have a crit/alacrity mod if you're going to slot a power/surge on elsewhere. Might as well just use the more common power/alacrity and crit/surge mods, as you get the same net benefit. You're also using the incorrectly databased 25 mods in some cases (which have the stats of the grade 24 ones for some reason).

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03-10-2012, 08:56 AM (This post was last modified: 03-10-2012 08:59 AM by MaliceX.)
Post: #8
RE: Sorcerer DPS BIS discussion
(03-10-2012 08:45 AM)Kor Wrote:  
(03-10-2012 08:35 AM)frmorrison Wrote:  Using Mr. Robot profile to show the gear may be a good idea. It supports custom gear and changing mods.

Here is the BiS http://swtor.askmrrobot.com/character/b9...9d93e0f329

Have a MrRobot link in my first post to the profile I used. Incidentally, the one you linked can't be BIS, since it uses 5/5 Masters, and using a Mystic chest or boots is better for total dps (+10 Willpower at no loss other than endurance). In addition, as I pointed out in my above post, you need quite a bit more than 150 Alacrity to equalize against Surge, and the 25 version mods are better than the 25As.

Basically, I think you completely skipped reading the OP entirely. I didn't ask for a link of what someone thought was BIS. I provided what I believed to be a BIS list, and asked for critique on it. Many of the issues with the current import list are present in your provided BIS list, issues I addressed and corrected in my post.

Basically, please don't just blindly post replies without reading first, frmorrison. You've been around here long enough to know better than that.

Edit: well, you've corrected the setup a bit now, but still, 25 mods instead of 25A, and for a BIS list, you should really be using the raid drop grade 25 mods. I also went out of my way to minimize the different types of modifications present. There's no reason to have a crit/alacrity mod if you're going to slot a power/surge on elsewhere. Might as well just use the more common power/alacrity and crit/surge mods, as you get the same net benefit.


Forget that, forgot that patch while back fixed adding the correct stats to tooltip.
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03-10-2012, 08:59 AM
Post: #9
RE: Sorcerer DPS BIS discussion
(03-10-2012 08:56 AM)MaliceX Wrote:  Why do I always see custom Bracers/Belt listen for BIS?
Wouldn't the Exo belt even be better?
-7 Endurance
-12 WP
+29 Power (using power Aug)

I guess it depends on the overall setup whether the custom belts are better or not. If you take a look at frmorrison's link you'll see gear which already has 1626 power but lacks crit. There is no need to go for even more power there.
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03-10-2012, 09:15 AM
Post: #10
RE: Sorcerer DPS BIS discussion
Quote:Here is the BiS

By the way, your setup is simming at 1595 dps, versus 1617 with mine (corrected for the set bonuses from above).

Modifying my setup by swapping to the orange bracers and belt (both with Resolve Armoring 25s and Mettle Mod 25s), a pair of the Nano-Optic implants (w/ 28 Willpower augments), and swapping out a single Power/Alacrity enhancement for a Crit/Surge one to maintain stat ratios brings the dps up to 1648.


Code:
#!./simc

sith_sorcerer=Sith_Sorcerer_Hybrid
origin="http://swtor.askmrrobot.com/character/9ade74ca-7a94-4f86-addc-b914241af3ca"
level=50
race=human
position=ranged_front
role=spell
use_pre_potion=0
talents=http://www.torhead.com/skill-calc#201ZfcM0dZfMfRs0krc.1
actions=stim,type=exotech_resolve
actions+=/mark_of_power
actions+=/snapshot_stats
actions+=/force_lightning,if=buff.lightning_barrage_dd.up
actions+=/power_potion
actions+=/recklessness
actions+=/use_relics
actions+=/affliction,if=!ticking
actions+=/death_field,if=force>100
actions+=/crushing_darkness,if=buff.wrath.react
actions+=/chain_lightning,if=buff.wrath.react&force>76+6*target.health_pct&cooldown.crushing_darkness.remains>4
actions+=/force_lightning
actions+=/shock,moving=1,if=force>120
shirt=datacrons,stats=1368willpower_1224forcepower_569power_262crit_284surge_259​alacrity
relic2=plasma_burst_device,equip=ondamage_168elemental_30%_4.5cd
head=rakata_force_masters_headgear,stats=44end
legs=rakata_force_masters_lower_robe,stats=44end
feet=rakata_force_masters_boots,stats=55end
hands=rakata_force_masters_gloves,stats=44end

http://swtor.askmrrobot.com/character/7b...2105e8e48b

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