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Kray's Powertech DPS Simulator (v1.2.6) - FULL RELEASE!
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02-17-2012, 08:40 PM
Post: #21
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RE: Kray's Powertech DPS Simulator
The 4/6/31 pre loaded build puts 2/3 in puncture and 3/2 in prototype Burn enhancers. Minor problem but easy to miss.
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02-21-2012, 07:42 AM
Post: #22
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RE: Kray's Powertech DPS Simulator
(02-17-2012 08:40 PM)Omarun Wrote: The 4/6/31 pre loaded build puts 2/3 in puncture and 3/2 in prototype Burn enhancers. Minor problem but easy to miss. Yeesh. Silly mistake on my part. Anyway, to update y'all I got hounded with a huge project at work, so it's going to be a minute before I can update again. I want to point out that currently Advanced Prototype builds are simming better than they will perform in-game, due mostly to the way I modeled heat. You'll see if you run a sim of AP specs that you will -probably- never go above 30 heat, which we know is pretty much false. Once I have a minute to myself this week I'll update a ton of junk, including recoding of heat dissipation to match the in-game system of "chunks" as opposed to a smooth curve. Hopefully, this will fix the issue. Kray's Powertech DPS Simulator, now with 100% more kittens. Powertech/Vanguard DPS Compendium, now with 400% more cowbell. |
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02-21-2012, 08:09 AM
Post: #23
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RE: Kray's Powertech DPS Simulator
I need your help! I won't be home for a few days and can't run TOR on my laptop!
1) When hitting Retractable Blade with no other effects on the target, does one damage number pop up or 2? 2) How much time exists between heat dissipation chunks? I'm pretty sure it's one second, but I wanted to be sure. 3) If you're perfect, is it truly possible to have a heat-neutral AP rotation without using Rapid Shots -ever-? I'm not particularly experienced with AP xD Kray's Powertech DPS Simulator, now with 100% more kittens. Powertech/Vanguard DPS Compendium, now with 400% more cowbell. |
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02-21-2012, 09:30 AM
Post: #24
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RE: Kray's Powertech DPS Simulator
(02-21-2012 08:09 AM)kray Wrote: 1) When hitting Retractable Blade with no other effects on the target, does one damage number pop up or 2? One number pops up, then the rest of the damage happens every 3 seconds. 1 second. Ashstorm - Sorcerer http://swtor.askmrrobot.com/character/8a...f065cdb66b Ashtech - Powertech http://swtor.askmrrobot.com/character/86...e5f049799e |
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02-21-2012, 09:33 AM
Post: #25
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RE: Kray's Powertech DPS Simulator
(02-21-2012 09:30 AM)frmorrison Wrote:(02-21-2012 08:09 AM)kray Wrote: 1) When hitting Retractable Blade with no other effects on the target, does one damage number pop up or 2? 3) No, but it's close. 1-2 rapid shots per 15s "rotation," roughly. |
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02-21-2012, 09:51 AM
(This post was last modified: 02-21-2012 08:00 PM by blott.)
Post: #26
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RE: Kray's Powertech DPS Simulator
2) Heat Vent - It looks like, after watching a fraps for like way too long, the heat loss is spread in a strange way. I just listed the total heat losses and when they happened cuz it was not very set to any kind of pattern that I could tell.
heat current/total - seconds;frames(30fps) - heat loss totals? 97/100 - 29;02 - Vent Hit 95/100 - 29;23 - 2 93/100 - 30;24 - 2 59/100 - 31;10 - 34 56/100 - 31;24 - 3 53/100 - 32;23 - 3 45/100 - 32;27 - 8 42/100 - 33;23 - 3 34/100 - 34;11 - 8 24/100 - 35;23 - 10 - Vent buff lifts 19/100 - 36;23 - 5 14/100 - 37;23 - 5 09/100 - 38;23 - 5 04/100 - 39;22 - 5 |
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02-23-2012, 06:12 AM
Post: #27
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RE: Kray's Powertech DPS Simulator
(02-21-2012 09:51 AM)blott Wrote: 2) Heat Vent - It looks like, after watching a fraps for like way too long, the heat loss is spread in a strange way. I just listed the total heat losses and when they happened cuz it was not very set to any kind of pattern that I could tell. What the heck. I'll look into it in more detail here soon. Regardless, updated sheet, see the first post for major changes. Kray's Powertech DPS Simulator, now with 100% more kittens. Powertech/Vanguard DPS Compendium, now with 400% more cowbell. |
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02-23-2012, 06:30 AM
(This post was last modified: 02-23-2012 04:43 PM by blott.)
Post: #28
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RE: Kray's Powertech DPS Simulator
(02-23-2012 06:12 AM)kray Wrote: What the heck. I'll look into it in more detail here soon. Regardless, updated sheet, see the first post for major changes. I know :/ I don't understand WTF is going on with vent heat its very strange. I wish one of those code guys from the formula forum would hunt down the code for it for us so we could try to make some sense out of what is going on. THANK YOU AGAIN. *edit* I think you should make a bigger warning for large number of sims but I also found this on torhead, not sure if it helps in anyway but its the Vent Heat stuff. It looks similar to what I observed I guess, the 34 thing stands out to me but what I don't understand is, how can they say this is 50 heat being vented.1 0 init SetDescription: Description=>"Venting heat." 1 0 init SetDuration: MaxDuration=>3000, Duration=>3000, Toughness=>1 1 0 init SetTickRate: Interval=>1500 1 1 action DissipateHeat: AmountPercentOfMax=>0.34 1 1 action PlayAppearance: AppearanceSpec=>epp.bounty_hunter.vent.vent_cast 1 2 action DissipateHeat: AmountPercentOfMax=>0.08 1 2 action PlayAppearance: AppearanceSpec=>epp.bounty_hunter.vent.vent_smoke |
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02-28-2012, 05:18 AM
Post: #29
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RE: Kray's Powertech DPS Simulator
(02-23-2012 06:30 AM)blott Wrote:(02-23-2012 06:12 AM)kray Wrote: What the heck. I'll look into it in more detail here soon. Regardless, updated sheet, see the first post for major changes. Sorry for the delay in updates, been trying to figure out a way to get stat weights properly workin. Might just disable the button for now and move forward. I've got a few bugs in the bug report form I need to take care of, and implement the extra stat boosts and temporary buffs. Proccing relics are something I'm hesitant about, those might be a pain. blott, you have a gear sheet right? Mind if I steal your work and get the list of relics from you? How many sims did you run, by the way? Kray's Powertech DPS Simulator, now with 100% more kittens. Powertech/Vanguard DPS Compendium, now with 400% more cowbell. |
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02-28-2012, 08:38 AM
Post: #30
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RE: Kray's Powertech DPS Simulator (v0.8)
The Vent Heat code says what is happening, which sort of matches blott's observation.
First after 1.5 seconds you lose 34 heat (the 0.34 of max heat of 100) Then another 1.5s later you lose 8 heat, then another 1.5s you lose 8 heat, totaling 50 heat lost. This heat loss is independent of the normal heat lost every second. Ashstorm - Sorcerer http://swtor.askmrrobot.com/character/8a...f065cdb66b Ashtech - Powertech http://swtor.askmrrobot.com/character/86...e5f049799e |
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