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Mercenary|Commando PvE End Game Healing Compendium
03-03-2012, 07:54 PM (This post was last modified: 03-03-2012 07:59 PM by Ymoh.)
Post: #86
RE: Mercenary|Commando PvE End Game Healing Compendium
(03-02-2012 01:42 AM)CaseyTheRetard Wrote:  
(03-01-2012 07:29 PM)Ymoh Wrote:  It takes no math to realize that the only real benefit to HPS from Alacrity throughout the fight will come from the extra Rapid Shots woven into the pattern.

It's important to qualify that there is little benefit to sustained HPS from Alacrity.

Yep that's the point I was trying to make really. I also agree with your point about its situational desirability.

Maybe I just hate the current state of alacrity and thus have trouble seeing the usefulness of a stat that pretty much trades point per point with surge, but only affects 40% of our (healing) abilities.
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RE: Mercenary|Commando PvE End Game Healing Compendium - Ymoh - 03-03-2012 07:54 PM

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