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Softcaps discussion
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03-13-2012, 05:49 PM
Post: #101
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RE: Softcaps discussion
Do get numbers to work with, you basically have to rule out variables.
Theorycrafting does this for you. It breaks down the game mechanics to the most basic formulae to start with. To get more accurate results, you then go into simulation with those results. Simulation adds variables again (heat management i.e.) and presents you with more accurate data, altered to the new circumstances. The first step in simulating is to include the very basic mechanics of your class. This will usually end with a number on DPS, HPS or Mitigation. The next step in simulating is to add even more variables (a known strawman mob i.e.). The last step would be to integrate a RNG. RNG inclusion is key to certain mechanics (i.e. is my tank simulation able to survive hard crits?). This is then the point to compare to (multiple) parses. If the numbers match, your simulation was accurate and covered almost every aspect of that fight mechanic. If they don't match - your assumptions for the simulation were wrong. But you have to start at a point. And it's end the theory end of things. You don't saddle a horse from upside down, you know? |
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