MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Post Reply 
Simulationcraft for Sage/Sorcerer
01-21-2012, 11:49 PM (This post was last modified: 01-22-2012 12:07 AM by Caltiom.)
Post: #21
RE: Simulationcraft for Sage/Sorcerer
Thanks a lot for all the replies, especially to lostdummy.

I changed most formula problems, you can see a list of changes at http://code.google.com/p/simulationcraft...leaseNotes ( if I don't forget to add them ) or observe the repository commits. Willpower, Crit and Alacrity/Haste now match the excel spreadsheet perfectly.

Telekinetic Wave is is on the priority list and already has a reminder ticket open. It is more or less finished, but sits at home and waits to be pushed online after some more testing. Same goes for Imperial buff names. If all of that is finished I'll create a new release and reports.

Edit:
- I know torhead links with the talents in integer form don't work. They did on wowhead, not sure why torhead doesn't have that feature. SimC currently can only decode torhead links, not encode them, so I won't be able to offer you correct links right now.
But I do use encoded torhead links for the profiles, they can be found in create_Jedi_Sage.simc and create_Sith_Sorcerer.simc ( which are the "source" profiles, from which the others get created, which then have decrypted talent links ).
I already wrote to the torhead team if they depreciated the future completly, or if it just hidden behind some strange syntax different from the wowhead one. No reply so far.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Simulationcraft for Sage/Sorcerer - Caltiom - 01-21-2012 11:49 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)