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Simulationcraft for Sage/Sorcerer
01-20-2012, 05:32 AM (This post was last modified: 01-20-2012 05:34 AM by lostdummy.)
Post: #14
RE: Simulationcraft for Sage/Sorcerer
(01-20-2012 04:43 AM)Caltiom Wrote:  The negative error values dissappeared in the latest reports. I couldn't find any special reason why they had been negative before, maybe some interactions with FL, resource problems or a unoptimal action list for higher haste levels.

I also updated the talent links, basically copied the talents from the excel spreadsheet, which gave all specs a dps gain. Thanks for that.

Adding the extra tick to CT, and the extra talent point for affliction duration increased Madness DPS quite a bit and it is now leading again. I'll look at the numbers in more detail next week.

Well, reliable stat values was always main problem for simulation, or main advantage for formula based solutions like excel. Basically, if your average DPS/damage vary between two full simulator runs in similar amount as variation from +30 or whatever is increment of stat you use when finding stat value... then you get unreliable stat values.

One of first things I added to simcraft code back in time when I was contributing was 'Normalized Random generator' - to try and reduce just that problem.

As for Madness DPS being above others, that is another difference between sim and Excel, since excel show Hybrid (0/13/28) as best DPS build, not Madness. But I didnt check sim Hybrid numbers since there was no such build on sample results page.
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RE: Simulationcraft for Sage/Sorcerer - lostdummy - 01-20-2012 05:32 AM

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