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DPS Excel calculator for Sorcerer / Sage
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01-26-2012, 10:37 AM
Post: #57
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RE: DPS Excel calculator for Sorcerer / Sage
Hi guys, first post here, but I've lurked quite a bit. We've been clearing our way through all the hardmodes and will probably start fiddling with Nightmare next week. All of my experience is PvE-based.
I apologize if I missed this, but I read through the thread and I can't find where Conduction was derived to produce 0 DPS gain (the workbook doesn't factor a gain when I drop the point in it). I did see some discussion on uptime on it, but missed it if it was in there. I have found from the field that my uptime on it is quite high, not 100 %, but I rarely never see at least one stack of the buff. I initially started out with a lightning-heavy build and found fights required too much movement to really hard cast as much as that build desires to max out its DPS. I then switched to the hybrid 13/28 build and it did feel noticably different in damage output, but I ended up starved for resources during long fights as we progressed through hardmodes. I went exploring on what I could do to get a build whose damage is consistently high regardless of whether I can sit still and nuke or am running around all over the place, and where I never run out of resources. I haven't seen anything like this, and the workbook doesn't compare it as favorably as the other builds, but I'm running a 25 lightning, 16 madness build that works around instant-cast abilities (primarily chain lightning), lightning barrage, and lightning strike. It has worked very well for me and even though I'm not getting the BIG NUMBERS!, I definitely feel over the course of boss fights my damage is high, stable, and sustainable. Madness tree has Calcify, Will, Disintegration, Chain, Madness, Efficacy, Death Field (DPS loss according to sheet?), Madness, and Wrath. Lightning tree has Convection, Reserves, Induction (only 2 points), Barrier, Subversion, Exsanguinate, Spire, Barrage, Chain, Storm, Effusion, Forked, Polarity, and Conduction. So far I've been loving it... I start off stacking my buffs off strike casts with shift, then it becomes management of the instant-cast procs (one is always up between wrath and storm, many times both are up). Barrage procs quite a bit and is basically the primary hard-cast, with strikes in between while waiting for another barrage (also keeps stacks going). If I have to move, instant chains, instant strikes, instant crushes, and death field if nothing is up do the trick. Love death field because I can cast it behind me while running lol. The spreadsheet doesn't make it look as good as current standards, but I noticed some discussion of the implications of fight mechanics and movement necessary - and I can attest from ground experience that is what drove me to spec this way and it is working wonders. I lack the time to crunch the hard-corp numbers on this spec, but if someone wants to give it a whirl in some of these encounters maybe they can prove my gut-check that this build is very strong no matter what. Besides that thank you all for the hard work you put into this. Keep rockin' on! |
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