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[Archive] Sith Sorcerer/Jedi Sage Lightning/Telekinetics Compendium
08-17-2011, 01:48 AM (This post was last modified: 08-17-2011 01:53 AM by Anubis Black.)
Post: #81
RE: Sorc DPS Abilities Dissection
Polarity Shift only lasts 10 seconds, what a bummer.

http://www.sithwarrior.com/wp-content/up...yShift.jpg
http://www.sithwarrior.com/wp-content/up...Shift2.jpg

And it seems the cooldown of TB starts after the end of the cast (lol):

http://www.youtube.com/watch?v=zG8Qf_1IP7w#t=05m25s
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08-17-2011, 01:58 AM
Post: #82
RE: Sorc DPS Abilities Dissection
10s... hmm. If that doesn't reduce GCD or doesn't ignore GCD in its own casting, I will laugh so very much. Even if it does both of those, it doesn't take much of a force deficit in a Sorcerer rotation to make it worthless in raids. I'm already unsure if it's useful for anything at all.

How exciting.
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08-17-2011, 02:45 AM
Post: #83
RE: Sorc DPS Abilities Dissection
those jpegs were too blurry for me to see Sad
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08-17-2011, 04:06 AM
Post: #84
RE: Sorc DPS Abilities Dissection
The best I could do. The 10 seconds are pretty visible though, knowing the whole tooltip from the talents.
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08-17-2011, 05:56 AM
Post: #85
RE: Sorc DPS Abilities Dissection
(08-17-2011 01:48 AM)Anubis Black Wrote:  Polarity Shift only lasts 10 seconds, what a bummer.

http://www.sithwarrior.com/wp-content/up...yShift.jpg
http://www.sithwarrior.com/wp-content/up...Shift2.jpg

And it seems the cooldown of TB starts after the end of the cast (lol):

http://www.youtube.com/watch?v=zG8Qf_1IP7w#t=05m25s

That's good, what if you cast it and then get stunned, then you lose the spell cuz it's on a CD Smile
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08-18-2011, 02:30 AM (This post was last modified: 08-18-2011 02:30 AM by Anubis Black.)
Post: #86
RE: Sorc DPS Abilities Dissection
(08-17-2011 05:56 AM)Piree Wrote:  That's good, what if you cast it and then get stunned, then you lose the spell cuz it's on a CD Smile

Fair point. I was looking at this from the other side though- it can be cast much less frequently and thus needs its damage amped up to compensate this.

If anyone could analyze the damage dealt by the Sorc during the boss fight, feel free to do so.

http://www.youtube.com/watch?v=2L20KoRsCHs

I'll probably do it later on during the week. From a quick glance, there were abilities that dealt 2k+ damage, showing the potential of the Lightning tree.
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08-18-2011, 03:50 AM
Post: #87
RE: Sorc DPS Abilities Dissection
On the top bar the 3rd ability from the left (sorta orange) dealt 2033-2120 damge
And the channeled spell was 634+- each tick
And the Area of effect spell dealt 390-415 each time.

Can't remember the names of the spells, if anyone got a list Tongue
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08-18-2011, 04:11 AM
Post: #88
RE: Sorc DPS Abilities Dissection
(08-18-2011 03:50 AM)Piree Wrote:  On the top bar the 3rd ability from the left (sorta orange) dealt 2033-2120 damge
And the channeled spell was 634+- each tick
And the Area of effect spell dealt 390-415 each time.

Can't remember the names of the spells, if anyone got a list Tongue

3rd ability is Thundering Blast, channel is Force Lightning, AoE is Force Storm. Nice, thanks, I'll have a look at it as well tomorrow. And yes, the quality is bad, but what can you do. At least it's something.
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08-27-2011, 09:32 PM (This post was last modified: 08-30-2011 05:44 AM by Anubis Black.)
Post: #89
Sith Sorcerer Hybrid Build Suggestion
Talents

http://www.war-tools.com/t73177.html?b=9...021203e100
Or
http://www.war-tools.com/t73177.html?b=9...21203d3100
http://www.war-tools.com/t73177.html?b=9...212030013d

Depends on how often affliction will crit and if Force Lightning belongs under "Periodic" abilities.
The 2 last builds depends if Polarity Shift also decreases GCD. Conduction might improve your DPS more as it has a continuous 3% damage increase, (if it's easy to keep it up)

About parasitism: I don't know if our Force Lightning will count as a "Periodic", we might also drop that and take Chain Shock.

Rotation

NOTE: This rotation is for DPS on 1 target, if you are fighting multiple, you need to change a lot.

Dots + Debuffs

Affliction - Instant - 21 seconds
Crushing Darkness - 2 secs - 18 seconds

Buffs

Recklessness - instant - 60% critical strike, 2 charges. - 1min 30sec
Polarity Shift - Instant - 20% - 20% Haste on ACTIVATING abilities for 10secs, force lightning does not belong to this :'(

Damage

Lightning Strike - 1.5 secs - x3 --> to keep the regeneration buff from subversion
Chain lightning - 3 secs cast - Should be cast after procs from "Lightning Storm" and "Wrath"
Force Lightning - 3secs channeled - Should always be spammed, unless: 1. Keep "Subversion" up 2. "Lightning Storm" or "Wrath" procs 3. You need to DoT your target.

Force Lightning will be our major damage dealing ability. CL instant casts will hopefully give us a great boost too.

Important Talent Procs:

-Lightning
Subversion: Lightning Strike has a 100% chance to increase your force regeneration rate by 10% for 10seconds. Stacks up to 3 times.
Lightning Storm: Your Lightning Strike has a 30% chance and your FOrce Storm has a 9% chance when dealing damage to cause a Lightning Storm, immediately finishing the cooldown on Chain Lightning and reducing the activation time of your next Chain Lightning by 100%. This effect cannot occur more than once every 10 seconds.
Lightning Barrage: Affliction critical hits have a 100% chance to grant lightning barrage, causing your next Force Lightning to channel and tick twice as fast. This effect cannot occur mre than once every 10 seconds.

-Madness

Wrath: When your Force Lightning deals damage, you have a 30% chance to have your next damaging force attack with an activation time to activate instantly and cause 20% more damage.

Start of rotation:

[Image: 1427zer.png]

As you can see, we gotta think of multiple procs that will influence our rotation. Thats why sometimes you will only cast Force Lightning and LS, when you get no procs to cast CL.
Other times, you might be spamming CL. I don't know how long "Wrath" and "Lightning Storm" will stay, but I assume its 10 seconds like Lightning Barrage.
About Lightning Barrage, I didn't really did anything special in my rotation with it because most of the time you will be channeling it every 10 seconds.

NOTES:

I don't know if Polarity Shift also decreses the GCD, that's why i kept Lightning Storm at 1.5sec
Thinking about it, that would make Polarity Shift pretty useless for us, as it doesn't work (Check talent builds at top)
Wrath currently has no 10 seconds lockout of the proc, I will now assume it won't, but pretty sure it will change soon Tongue

If there is any stat that increases your regen our force pool, we don't really need because:

Subversion : 30% faster regen
Lightning Effusion: Crits cause our next two force abilities to require 50% of their normal force cost.
Sith Efficacy: Everytime FL deals damage we recover 1% of our total force
Parasitism: Causes critical hits from periodic damage abilities to restore 1% health and force.

As you can see, we should have a pretty good regeneration, like I said at talents, we might drop Parasitism if it isn't useful enough.

-- If you are a beta tester and want to help out, Take your time to answer these questions (Will update them if someone asks something).

- Force Lightning = Periodic? Test it with parasitism or other procs
- Does Polarity Shift reduce Channeling time?
- Does Polarity Shift reduce Global Cooldown?
- Does alacrity reduce Global Cooldown?
- Does "Wrath" have a hidden CD? Like the 10 secs on Lightning Storm.
- Can you cast Channeling spells while moving? Saw a clip, can't remember which, and I thought I saw some dude running while channeling.
- How useful is Death Field on 1-2 targets?
- How is your current regeneration, and what talents u got for regen.

I also think we will have better DPS then regular Sith Sorcerers, this is just pure speculation as I havn't played it myself.
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08-30-2011, 03:03 AM
Post: #90
RE: Sith Sorcerer DPS Compendium
Any confirmation on whether affliction and crushing darkness stack and if we can have them on multiple mobs or not?

Thanks gents.
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