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Immortal | Defense Compendium | A Tank's Guide To The Galaxy
01-10-2012, 05:27 AM
Post: #81
RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy
(12-28-2011 01:29 AM)Panemtorvra Wrote:  I don't notice that mobs that stun/incapacitate pull threat unless I'm in the first few seconds of a fight. If you have an issue with single target threat, I'd wonder about your rage management. I'd like to see more discussion here; I think it's been discussed only superficially so far and I expect to hear varied opinions. Sorry to derail the threat talk and head there, but rage management and threat go hand in hand. You should basically never use Assault. If you're using Assault, you're doing something wrong. On rage management:

1) I see our "rotation" as Sundering Assault --> 2 GCDs worth of something --> Sundering Assault for consistent rage generation. If I use 3 rage-consuming abilities between Sundering Assaults, I'll frequently not have enough rage in the next round to use anything, and I'll have to use Assault.

2) I use Enrage often, but not the moment it comes off CD, and not frequently to start a fight. It's off GCD and can be used in the middle of anything when you need it. I think there are a thousand justifiable ways to begin a fight, and I often use Enrage in my first or second cycle, but if I build 10 rage initially with Enrage, Force Charge, and getting hit, I'll want to use too many abilities before I use Sundering Assault, and I'll get behind. Plus, you can Saber Throw before Force Charge, thus beginning with 7, and keep Enrage for 6-10 seconds later when Saber Throw is off the table.

3) I try to separate your Force Screams from Smashes temporally to maximize the benefit from Revenge.

4) Force Choke ought to be used as freuqently as Enrage, and use Ravage as well. If you have 7-10 rage, heavy rage-consuming abilities are the way to go, but with less than that, use 1 consuming ability then Force Choke, and after another Sundering Assault you'll have quite a bit of rage. Ravage gets hated on on forums because you'd need to interrupt it for Retaliation or Disruption. You ought to have a good idea of when those are coming. Use Ravage when they're not coming.

5) Your first Sundering Assault ought to come rather early in the fight. This is what I worry about with using Enrage to begin. If you have 10 rage initially, you may be tempted to use it all, then use Sundering Assault. Don't. Use 1 rage-consuming ability, then SA. This is the difference between getting behind and staying ahead.


- Pan


OK, so I can't take credit for the information here, but I was able to transfer it to a somewhat sensible "rotation/priority order." The information that I found the most helpful/useful is what I Highlighted in red above. The below is what I have found to really help me keep aggro, and succesfully tank a few Heroic FPs.

Let me know what you think.

[Image: juggtankingrotation.png]
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RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy - Blueraja - 01-10-2012 05:27 AM

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