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Immortal | Defense Compendium | A Tank's Guide To The Galaxy
12-27-2011, 08:35 PM
Post: #31
RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy
Can anyone give me some input on threat in terms of A Sith Juggernaut & SWTOR? I've been level 50 for a few days now and I've done a few flash points and hard mode flash points and I'm having difficulties coming up with the correct way to approach encounters and groups due to threat difficulties. It seems fairly easy to pull threat. I've noticed many mobs that do any sort of stun/incapacitate I'm going to lose threat on the mob when I get out, often even if I use Unleash.

I'm also having trouble trying to figure out what the best way to approach a group of ranged mobs is considering how spread out everything is in SWTOR and how small the AOE abilities Juggernauts have.

I'm not sure if I should continue putting Guard on the Healer in the party considering DPS seems to rip pretty often, and the two taunts I have I'm finding aren't always enough.

Is just the case for tanking in SWTOR, where I should expect some of the DPS to be offtanking a large portion of trash while we go through the flashpoint?

I'm coming from being a pretty experienced tank in World of Warcraft, tanking in raids & dungeons as both a druid, death knight, warrior, and paladin. This definitely seems pretty similar to warrior tanking in WoW but more similar to TBC where aoe tanking involved a great deal of switching targets.

Sorry for the long post, but I'd appreciate any sort of input.
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RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy - Mairu - 12-27-2011 08:35 PM

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