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Immortal | Defense Compendium | A Tank's Guide To The Galaxy
03-27-2012, 12:39 PM (This post was last modified: 03-27-2012 12:40 PM by Cain.)
Post: #274
RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy
According to a post on sithwarrior, which i can't find for now, let's say you are tanking a boss, every time you taunt you take the aggro from the person on the top of the list, which is you.
Doing that you will have 1.1 of the aggro from the player on top of the aggro list (you) if your taunt is in the melee range, or 1.3 if you are at distance range (because dps distance need 1.3 of your aggro to take aggro).

So basically, you just have to taunt every time it's up and get back a little (I think it's 4 meters) before taunt if you want to have better aggro (to be consider as a distance). But a lot of fight have threat dump or adds, so keep in mind that you might need aoe taunt per example, but for Soa for example, you can just taunt him aoe and mono every time it's up to maintain a good aggro for your dps.

It's strange when you come from wow per example, because in wow you have to use taunt only if someone take aggro, in swtor your taunt generate threat, at least since I tried it, it have clearly make a difference from me, but again not 100% sure but it feels like it's working pretty good.

If someone who speaks english better could explain with other words, because I'm not sure that you will understand what I'm trying to say, because with my so bad englsih I'm not even sure to understand myself Smile

Cain
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RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy - Cain - 03-27-2012 12:39 PM

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