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Immortal | Defense Compendium | A Tank's Guide To The Galaxy
01-27-2012, 01:40 PM (This post was last modified: 01-27-2012 02:33 PM by Hustletron.)
Post: #162
RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy
(01-27-2012 10:39 AM)Wraithe Wrote:  
(01-27-2012 04:35 AM)phor11 Wrote:  
(01-27-2012 01:48 AM)Hustletron Wrote:  ...By according to what the tooltip says for Intercede doesn't using it also reduce your own threat?

I believe they removed the "reduces threat" portion of the tooltip ingame quite a while ago didn't they?
If I'm remembering correctly, the database sites just haven't updated to reflect that change yet.

Intercede still reduces threat. I found this out tanking the Palace Robot, interceding our DPS specced Off-tank Assassin would drop his threat enough for the boss to turn to me.


I think there's some confusion, there was never any debate that it reduced the threat of the target that you use Intercede on. The concern was that the tooltip says you reduce the targets threat and incoming damage. That talent applies the same "effect" to you as well in the Veng tree.

The concern is that does this effect reduce your threat as well or just incoming damage?

Obviously this would be a concern if it reduced your threat seeing as how we don't have a threat meter so if you intercede the healer who would probably have the least threat in any given boss fight, the next person in threat would become the target of the boss which we of course do not want.

I've been paying attention while using Intercede on fights but it's still hard to get a definitive answer on this, I have a feeling it also reduces your own threat too though.

I hope I'm wrong.


EDIT: And can someone fill me in on Accuracy? I feel a little silly not understanding but if I have over 100% accuracy shouldn't that mean I won't ever miss? I understand the tooltip however, I don't understand what they are basing the percentages off of exactly. If something is OVER 100% then that would yield X results and depending on how much OVER 100% would dictate the degree of X Result, but you'll always get X result because it's over 100% where X is the enemy cannot defend your attack and depending on how much over 100% you have you hit for harder.

While having accuracy under 100% allows the enemy a chance to defend but the closer you are to 100% the less likely the enemy is to defend against your attack.

Does that make sense?
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RE: Immortal | Defense Compendium | A Tank's Guide To The Galaxy - Hustletron - 01-27-2012 01:40 PM

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