MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs
|
Scoundrel/Operative Healing Compendium
|
|
02-03-2012, 06:21 AM
Post: #191
|
|||
|
|||
RE: Scoundrel/Operative Healing Compendium
(02-03-2012 04:03 AM)Jagare Wrote: If you go with all Battle (crit/surge) enhancements along with all Artful (cunning/power, and not the A/B variant) mods you should be able to achieve near-optimal itemization. If you manage to get crit up to the breaking point you can then switch to Adept (power/surge) enhancements. Battle and Adept are both straight upgrades over Quick Savant (power/alacrity) virtually 100% of the time. You will end up with some forced alacrity though, as the rakata off-hand and earpiece have alacrity and are still BIS. yeah, i'm ok at 1607 Cun, 33.6 crit, 87.4 surge and 460 Bonus Healing unbuffed. it was more a general remark at itemization as an Armormech. It might be debatable to use the Enforcer Earpiece to gain 18 cunning instead of the 50 alacrity though. Same game for Implants. |
|||
|
« Next Oldest | Next Newest »
|