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Scoundrel/Operative Healing Compendium
01-29-2012, 05:15 PM (This post was last modified: 01-29-2012 05:17 PM by Dexter.)
Post: #154
RE: Scoundrel/Operative Healing Compendium
(01-29-2012 10:03 AM)Sovjohn Wrote:  Well - It's, um, subjective, based on your playing style. For instance, I was at a loss and frustrated with how things seemed to be going for me as an Operative healer, in situations where I was the sole healer (certain bosses in heroic flashpoints, mostly). Do mind, I have an excess amount of Rakata-level items right now, and am generally very well geared from our guild's PVE groups. However, it always seemed off. HOT's were too random to depend on (since if they don't crit they are quite mediocre), and the energy drain felt too much if one had to maintain various HOT's or RN here and there, as well as cast heals.

I then followed the advice I read on this forum and on other forums, and converted myself to a TBC-era Paladin, using Kolto Injection and Surgical Probe until the end of time. Did rather well with that yesterday on our nightmare raids. I still used HOT's and stuff, but only occassionally and where I thought them beneficial compared to my energy levels, (say, to the melee group which tends to get more damage for various reasons).

In such a scenario, my 14-15% alacrity is indeed useful, and casting in ~1.7'' is beneficial.

If you feel like following more HOT-based rotations, alacrity won't do for you.

Currently I have "soft-capped" critical and surge is close to that, and don't have much power gear right now, and while I know in my heart this is not optimal, when* I crit both my KI+SP I can deliver an 8k heal in 1.7'' on our tank, something inconceivable before. I can live with that, until they decide to change the class (or I stop playing the game, if they take their sweet time Big Grin )

*40% with buffs

I've been using KInj+SP for longer time now. As soon as you can get SP i guess. Found out early that it was the way to go for me. Keeping the tank up in FP's is easy that way. For now i have about 8% alacrity so my KInj take about 1.82s cast and although a 1.7s cast time is nice. That .1s or .2s will only save the day how many times in a FP or Op? I think that number is very low. If you would go with more +power you base heals would go up, meaning if you don't crit your KInj+SP could heal about 1K more.

BTW, i'm about half item level 136 geared now and have 540 bonus healing raid buffed.
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RE: Scoundrel/Operative Healing Compendium - Dexter - 01-29-2012 05:15 PM

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