MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs
|
SW:TOR Mechanics - The Basics
|
|
02-24-2012, 08:06 AM
(This post was last modified: 02-25-2012 02:00 AM by frmorrison.)
Post: #42
|
|||
|
|||
|
RE: SW:TOR Mechanics - The Basics
This is based on people's experiences:
Normal 10 to 15 Strong 15 to 25 Elite 25 to 35 Boss/Champion 35 to 50 e: It seems mobs have differing armor depending on class type, Tank, Melee, Ranged, Caster. Ashstorm - Sorcerer http://swtor.askmrrobot.com/character/8a...f065cdb66b Ashtech - Powertech http://swtor.askmrrobot.com/character/86...e5f049799e |
|||
|
« Next Oldest | Next Newest »
|