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Crew Skills Compendium
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12-13-2011, 09:21 PM
Post: #107
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RE: Crew Skills Compendium
(12-13-2011 07:03 AM)lgw Wrote: Now considering how important Mods/Augments/Enchants (= big impact, scarce to drop) I'm kinda afraid that unless you go Artifice or Cybertech yourself, you'll significantly lack behind in total stats due inferior slots (remember, the best crafted stuff is BOP). This is even more pronunced if you need to maintain different gear sets (say PVE tank, PVE DPS and PVP) or like to use custom looks in need of full modding. There are barterable weapon (barrel, hilt) and armoring upgrades from dailies at Level 50. That leaves Mods and Enhancements that you would need to find somewhere else, although there are blue quality Level 49 available from commendations on Corellia, and extractable from bartered gear. The stat differences are not especially large. If you grind out the rewards from the dailies, you are close enough for it not to matter. (12-13-2011 07:32 PM)Duramajin Wrote: First of all thank you very much for all this information. Yes, Cybertech makes Mods and Armoring with all stats. Armoring, Mods: Cybertech Enhancements, Hilts: Artifice Barrels: Armstech |
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