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Crew Skills Compendium
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12-09-2011, 01:03 AM
Post: #45
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RE: Crew Skills Compendium
(12-09-2011 12:57 AM)Viltor Wrote: As is maybe if we get enough people to take detailed info on launch, we can figure it out, though tbh I get the feeling an add on would be a better bet. We would need lvl when created, skill when created, lvl and skill when reversed, and a way to make sure we didnt get extra 0 hits. Other possible (if less likely) factors for RE proccing would include companions (possibly all available companions), and familiarity with a schematic (i.e. does the 5th RE have a better chance to proc than the 1st). I think I'll mostly be gathering from launch for the first while, but if there isn't an add-on or definitive answer by the time I start crafting again, I'll gather more data. [Crew Skills Compendium] Kal <Anima Morta> @ Trask Ulgo (EU) |
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