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Imperial Agent & Smuggler - Simple Questions and Answers
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11-04-2011, 09:54 PM
(This post was last modified: 11-17-2011 06:38 AM by Alratan.)
Post: #1
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Imperial Agent & Smuggler - Simple Questions and Answers
Please post general discussion topics in this thread, especially general class questions that don't necessarily fit in a specific role thread. Enjoy!
Great threat, good theory building. I think going more then 11 into healer could be well worth it for pvp. What do you all think of this build, 17 Lethality 24 Medic: http://torguild.net/calculator/imperial-...0320211000 It's actually not a melee class anymore with this build, this would be a very moblie ranged healer. Throw dots on every enemy, throw lots of improved grenades at groups. Enough dots should really give some nice energy regen if you crit rate is high, I see no internal cooldown listed for Lethal Purpose. If you're out of energy, Adrenalin Rush is on a shorter cooldown and gives a lot of energy back quickly. Get a kolto probe running on a few people, to proc medical engineering every 6 seconds for instant healing with surgical probe. I'm not sure if corrosive grenade counts as poison effect, that would be very helpfull for this build. |
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