MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs
|
Imperial Agent & Smuggler - Simple Questions and Answers
|
|
06-02-2012, 01:21 AM
(This post was last modified: 06-05-2012 01:57 AM by Aurelius.)
Post: #162
|
|||
|
|||
RE: Imperial Agent & Smuggler - Simple Questions and Answers
(06-01-2012 06:00 PM)cosmicdebris Wrote: Thanks....we're mostly ok getting them down now, if we miss it's because the walker decided to open fire right where the tanks and melee and standing and are forced to move....but occasionally I we miss it for whatever reason. Then we'll kill him easily with one dps dead :/ So clearly there is inconsistency in our dps performance. Looks like I do almost the same thing, I tend to forgo using OS or CD but I usually pop IP while I'm running into position. Once we are all decked out in 61 gear I'm sure it'll be more consistent, heh. The walker's firing area is predictable so you could plan accordingly where to setup the Bomb DPSing. Also, since the Bomb can come out of three spots, we usually setup in the middle and have the powertech pull him in to the crowd. This prevents any loss in time if a Bomb spawns on the far side to you. *UPDATE* The rotation I mention earlier is what I currently use on the Bombs |
|||
|
« Next Oldest | Next Newest »
|