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Imperial Agent & Smuggler - Simple Questions and Answers
12-28-2011, 03:06 AM
Post: #41
RE: Imperial Agent & Smuggler - Simple Questions and Answers
(12-20-2011 10:51 PM)Kaladris Wrote:  After some experience while leveling, i am under the serious impression that you need a killing blow.
Considering the question about the lethality talent, this can be easily determined by just taking a look in the talent list in the game itself, where the type of attack is described in the right end of each ability.

So long,
Kala

Thanks Kala - I did confirm that a killing blow grants TA through testing. Merely damaging and contributing won't grant it.

Tapz (IA Operative) | Rubat Crystal (RP-PvE) Website | TTU Website
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12-29-2011, 02:18 PM (This post was last modified: 12-30-2011 09:14 AM by saethone.)
Post: #42
RE: Imperial Agent & Smuggler - Simple Questions and Answers
I think that if your companion gets the kill it still counts for you, just an observation based on how often I have it up in game - I haven't actually tested it to be sure.


---

edit: tested and debunked, companion kills do NOT grant TA
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01-04-2012, 08:00 AM
Post: #43
RE: Imperial Agent & Smuggler - Simple Questions and Answers
I'm going for a Concealment specc for my PVP oriented Operative. At lvl 33 it looks like this.

Since I do not specc Culling, I was wondering where else to spend these 3 points.

The available options are:

Scouting
Inclement Conditioning
Survival Training

- Which does give me the most survivability in PVP?
- Do I understand Survival Training correctly, that it would give me a total of 12% healing boost, when healing myself?
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01-04-2012, 12:29 PM
Post: #44
RE: Imperial Agent & Smuggler - Simple Questions and Answers
Defense Screen:

How much damage is being absorbed for each rank?

I was checking the files through node viewer and found that the special is modifying stat 44? Which stat is 44?

Anyways if I had to guess it was saying something like absorbing 15% of our Endurance? That is a complete guess. I still have tons to learn and need some assistance in translating this:
[Image: tWPeK.png]
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01-05-2012, 02:17 AM (This post was last modified: 01-05-2012 02:29 AM by CaseyTheRetard.)
Post: #45
RE: Imperial Agent & Smuggler - Simple Questions and Answers
(01-04-2012 12:29 PM)Ebena Wrote:  Defense Screen:
How much damage is being absorbed for each rank?
I was checking the files through node viewer and found that the special is modifying stat 44? Which stat is 44?
Anyways if I had to guess it was saying something like absorbing 15% of our Endurance? That is a complete guess. I still have tons to learn and need some assistance in translating this:

Comparing with the effect descriptions on the torhead page, the effect you are looking at in Nodeviewer is the 15% increase in self-healing while Screen is up from having 2/2 Med Screen.

The actual absorby stuff is subeffect 2: 13% of standard health with a healing power coefficient of 2.59. You can determine standard health by knowing the level at which the rank of the ability in question is learned, and looking that level up in the table in the first post of the formulas thread (near the bottom). For example, you learn rank 2 at level 41. Standard Health for level 41 is 6080. If your Tech Bonus Healing is 300, your Screen will absorb 13% * 6080 + 2.59 * 300 = 1567 damage, assuming that it cannot crit.
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01-06-2012, 12:47 PM
Post: #46
RE: Imperial Agent & Smuggler - Simple Questions and Answers
What Relics do you recommend for a Scoundrel Scrapper? (I know it depends on the boss) Just in general.
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01-07-2012, 02:20 AM
Post: #47
RE: Imperial Agent & Smuggler - Simple Questions and Answers
Anyone been able to figure out if Op Leth or Conc is better dmg at 50 on a punching bag, no movement (ideal conditions) boss fight? I like Leth much more as it actually takes some skill and effort to keep your rotation at max efficiency, but will gladly go go Conc to min/max.
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01-08-2012, 07:45 AM (This post was last modified: 01-08-2012 07:46 AM by remote.)
Post: #48
RE: Imperial Agent & Smuggler - Simple Questions and Answers
Scrapper vs Dirty Fighting who pulls the most dps? (PVE)

Well, it seems for dirty fighting you are forced to put 10(PVP related points) in order to go higher in the tier.

Scrapper you spend only 4 points to move up.

Its a bit early to say since the dps meter are not introduced yet, but I say Scrapper is
the way to go (also the tree is focused around dots). Dots can be ticking on the boss
while you move around avoid projectiles, aoe etc...
And it seems that most fights have alot of movement involved.
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01-09-2012, 09:10 PM (This post was last modified: 01-09-2012 09:19 PM by Falken.)
Post: #49
RE: Imperial Agent & Smuggler - Simple Questions and Answers
Am I right in thinking accuracy isn't very important in PVE for a concealement operative atm? Seems our gear have more of it then you need. Any info on what you should be aiming at before stacking other stats?
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01-09-2012, 11:55 PM (This post was last modified: 01-09-2012 11:56 PM by Mycroft.)
Post: #50
RE: Imperial Agent & Smuggler - Simple Questions and Answers
(01-09-2012 09:10 PM)Falken Wrote:  Am I right in thinking accuracy isn't very important in PVE for a concealement operative atm? Seems our gear have more of it then you need. Any info on what you should be aiming at before stacking other stats?

+10% is the goal.
as there are no attacks that strike with both weapons, the offhand malus does not come into effect.
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