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PvE Healing - Discussion
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11-11-2011, 03:10 AM
Post: #3
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RE: PvE Healing - Discussion
I've been toying around with this myself in the beta so far. What I've found is that I really dislike diagnostic scan even as a filler skill. It has no energy cost but its a 3 second channel that barely heals 1/4 of a basic attack over that time frame (pretty much if someone needs a bit of healing, and you'd rather not shoot the monster). resource management is key to successful healing, as I think it will be for all of the healing classes in the game. Efficiency is very important as it is very easy to accidentally over heal and burn through your energy putting your recharge into the lower break points. I've haven't noticed any shortage of having TA while steady healing. Though I sometimes like to play offensive healer at times
(just ask kore) I shiv every now and then if no one is in desperate need of healing and I can run in. Keeping Stim boost active is important since as stated above it greatly increases energy regain. However you want to activate this ASAP as it helps keep you in that higher energy regen bracket longer. I only just got kolto probe last night and I haven't had a chance to use it in a flash point yet. At this time I also can not comment on the Top tier AoE healing probe. When I get the time to test these I will add further information about my experiences with them.
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