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Mercenary | Commando DPS Compendium (2.0 Updated)
06-06-2012, 04:53 AM
Post: #294
RE: Mercenary | Commando DPS Compendium
The 108 number is a few pages old.

Since 1.2 has come out we have been able to confirm that Bosses have 10% Defense.

Your Special Ranged and Tech abilities have a base accuracy of 100%. To ensure that your MH Unloads and Rail Shot is never defended you need 110% Special MH Accuracy. Which will also be 110% tech.

Just hover your mouse cursor over your accuracy %, in your character sheet. You will see the full breakdown of Basic and Special, MH & OH Accuracy.

Your only Basic Ranged ability is Rapid Shots, they will still be defended... but anything over 110% Special/100% Basic would be a complete waste. Its not a large enough part of your damage to waste stats on.


The amount of crit chance needed (the 33-35% area) is before IA buff.

Destroying Endgames since 2005
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RE: Mercenary | Commando DPS Compendium - Rystet - 06-06-2012 04:53 AM

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