MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Post Reply 
Mercenary | Commando DPS Compendium (2.0 Updated)
05-05-2012, 02:17 AM
Post: #227
RE: Mercenary | Commando DPS Compendium
This is by far the best forum so far when it comes to mercs. With that being said, my question is this. I understand everything that is being said on what the base numbers need to be, however what about gear? What i mean is, I know we get 2 and 4 plus bonus's for wearing rakata gear, but what about orange pieces with all augmented slots? For example, pvp orange gear now has hands and feet available. We have never been able to have a full set of armor before the update. Now we do. So for example if your wearing the full set of orange gear and switch out all the mods (for pve im talking about), would you be able to put out better dps? Is keeping the rakata gear really worth having due to the bonus it provides? I know as of right now Im not having any issues with heat and im only using 2 pieces of rakata since i switched everything out into my orange pieces. I just havent pulled the trigger yet on the hands and feet because of the 2 piece bonus of rakata. What are your thoughts?
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Mercenary | Commando DPS Compendium - ryback - 05-05-2012 02:17 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)