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Mercenary | Commando DPS Compendium (2.0 Updated)
04-30-2012, 02:33 PM
Post: #185
RE: Mercenary | Commando DPS Compendium
(04-30-2012 01:40 PM)Arthug Wrote:  Tech/force attacks always hit bosses. Sorcs have only force attacks they use which is why they need 0 accuracy.
So, we require the accuracy due to Unload (Full Auto) and Rail Shot (High Impact Bolt)?

Quote:We have 2 abilities Unload/Rail shot which fall under Ranged special attacks which has 100% base accuracy but can be dodged by a bosses Defense which is 10%

I have read in this thread (before it was chopped up) that only Hammer Shots utilised 'Ranged' Accuracy, and all other attacks were 'Tech'.

My assumption before reading ANY information on this website, or others, was that yellow damage is Tech and white damage is Ranged, however, as I said earlier, there were several posts in this thread that stated Hammer Shots was the only ability that used 'Ranged'.

Based on how the notion of requiring 8%/10% accuracy is thrown around on other websites, many people are under the assumption that the requirement is based on bosses having additional defense. If this assumption is incorrect, we really need to stress the fact that accuracy is only a requirement for Ranged attacks, and properly define what constitutes a Ranged attack over a Tech attack- if thats as simple as saying 'White = Ranged, Yellow = Tech' then that's the kind of thing that should be put in the OP, so we can stop the misinformation.
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RE: Mercenary | Commando DPS Compendium - DancingPigeon - 04-30-2012 02:33 PM

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