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Mercenary | Commando DPS Compendium (2.0 Updated)
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04-30-2012, 07:00 AM
Post: #181
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RE: Mercenary | Commando DPS Compendium
(04-30-2012 06:42 AM)Aerro Wrote: Those misses mean losing out on an additional 300-500 PER unload. Before 1.2, I may have agreed with just having that 10% accuracy, however now with the changes to make Unload proc even more- I will have to disagree. Overall in fights- Unload is nearly on par with Tracer for how much overall damage you put out. You use both Around 35-38% of the time depending on the fight. Missing one offhand unload tick every like 3 unloads will not account for 112 missing dps, sorry. Look in the log section of torparse. Offhand hits are like 100 damage on average. Completely ignorable damage in the long run. Id rather have all that accuracy in surge making all my other abilities crit harder. Facts are facts, offhand unload hits dont hit for shit so making them miss isnt giving anything up. |
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