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Mercenary | Commando DPS Compendium (2.0 Updated)
04-27-2012, 08:20 AM
Post: #127
RE: Mercenary | Commando DPS Compendium
(04-27-2012 03:12 AM)Aerro Wrote:  
(04-26-2012 05:40 PM)complexxL9 Wrote:  Anyone has a wishlist for best possible gear in 1.2 on askmrrobot?
So far I made this - http://swtor.askmrrobot.com/character/f5...be22e5ca8f but this is with default mods and no augments. If you have better version please share.

http://www.mmo-champion.com/threads/1117...g-It-Right

At the bottom of the post, it has the BiS min/maxing list for those who are trying to progress in HM EC.

@Rakunvar

With our current 2pc, getting 30% buffed crit puts us at 45% Tracer crit. It is unnecessary to have 35% buffed crit because of the HSM nerf. I do not have heating problems. I am doing 1500-1700 DPS depending on the fight in 16man HM EC. Obviously I am doing something right. My surge will go up to ~74% once I get a few more comms to get my gloves. Unload will vent our heat as well on crit... and with the Barrage changes, having 30% crit means you are gauranteed a crit on every single Unload you cast. I have yet to have a full string of noncrit Unloads and I play most of the day every day.

People can debate me all they want. I am currently 4/4 HM. I do 1500-1700 DPS depending on the fight. So does the other Merc in the guild with identical gear.

It is easy to attain that much power if you don't stick with base enhancements.

Also I will be getting my campaign weapon hopefully soon: That means I will gain 123 crit rating at the loss of 89 power. I am currently at 755 power after lastnight and 2066 aim (unbuffed).

Crit has depreciated in value after 1.2c. You will still vent 8 heat every 3sec.



http://i.imgur.com/GDA9t.png


That is everything unbuffed.

I do not augment for power. I have blackhole augmented legs. I have a blackhole chest (drop only) in rakata shell. Augmented bracers/belt. Augmented relic. Augmented weapons.

All enhancements switched out for less endurance but more secondary stat. All 58 or 61. I know what I am doing. I will not change what I am doing since it produces results. Really great results.
I feel like republic is getting raped because we do not get 2 weapons, instead we have to use a generator... so i am missing like 50 aim that you have... this is soo lame.
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RE: Mercenary | Commando DPS Compendium - Scab - 04-27-2012 08:20 AM

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