MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Post Reply 
Mercenary | Commando DPS Compendium (2.0 Updated)
04-25-2012, 04:01 AM
Post: #102
RE: Mercenary | Commando DPS Compendium
(04-25-2012 03:37 AM)Scab Wrote:  Thanks Arthug for clearing that up. Now what do you think about all our Campaign gear with the Accuracy on it... wth is with that? should we wear Rakata or should we hope BioWare changes the stats on them (*cough fat chance*)


You should be happy that Bioware decided to allow Cybertechs and Artificers to learn level 26 patterns from the Black Hole gear, and customize it from the GTN once it's available on your server. BTW you probably wanted to start saving a few months ago for it. Big Grin

As a cybertech, I'm RE'ing the mod out of the BH gear every week hoping to learn a pattern. This will take me forever and I'm starting with my own gear first. Hopefully you know a 400 cybertech that is your Advanced Class doing the same on your server.

Seriously though, I expect that long term this will fix the itemization set problems that Bioware can't seem to get right.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Mercenary | Commando DPS Compendium - doonamis - 04-25-2012 04:01 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)