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Mercenary | Commando DPS Compendium (2.0 Updated)
04-24-2012, 11:47 PM
Post: #95
RE: Mercenary | Commando DPS Compendium
Ok, I feel a little confused. Everyone is saying to stack Acc to 108%, then crit to 35% then surge to 75%. After that to stack power. Thing is, this is a total crit and surge number, which includes the numbers that are from Aim.

Shouldn't the numbers that we are building to be specific levels within the crit and surge curves themselves? I have almost 1900 aim, so should I be going lower on my crit? Or are we only putting enough points in the crit and surge curves to get to what we are considering a minimum level of performance?

In my augment slots I'm stacking aim, not power, because I'm under the impression that the aim benefit is still better than power because it's also not on a DR curve. I'm assuming that people are saying to stack power as the best secondary stat over acc/alac/crit/surge. Should I be replacing those augments with power instead?

I'm working on replacing the acc in my gear with the new black hole enhancements, it just takes time. In the meantime, if you guys are significantly over the acc cap, remember that you can remove the three skill points in your tree that are +acc and put them somewhere else useful.
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RE: Mercenary | Commando DPS Compendium - doonamis - 04-24-2012 11:47 PM

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