MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Post Reply 
Mercenary | Commando DPS Compendium (2.0 Updated)
04-15-2012, 04:24 AM (This post was last modified: 04-15-2012 04:26 AM by Huntsman_.)
Post: #18
RE: Mercenary | Commando DPS Compendium
Does anyone here do the Belsavis daily comm missions? The boss at the end of the original 2+ heroic with the imprisoned jedi is definitely tougher in 1.2.

The boss is still solo-able, but you need to kite the hell outta him. Standing there in that white flashy ability he hit you with, and just trying to out-DPS him while getting propped up by Mako, and popping the occasional stun and knockback along with regen, shield, and a medpack..that doesn't cut it anymore.

Is this evidence of a weaker BH or is the boss just stronger? I still feel pretty viable in WZs.

Oh, also, I didn't see this change listed, but is Unload ticking more slowly? It seems to be to me.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Mercenary | Commando DPS Compendium - Huntsman_ - 04-15-2012 04:24 AM

Forum Jump:


User(s) browsing this thread: 2 Guest(s)