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Marksmanship Sniper/Sharpshooter Gunslinger Discussion 1.0-1.2
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03-26-2012, 01:41 PM
(This post was last modified: 03-26-2012 02:02 PM by Tibbel.)
Post: #651
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
(03-26-2012 12:58 PM)Eddie Wrote:(03-18-2012 12:30 PM)Tibbel Wrote:I'm playing a MM Sniper on the PTS and recently grabbed sniper volley.(03-18-2012 11:03 AM)visceration Wrote: A guy above you Bivak answered the question about high high the regeneration goes. So should be about 9 energy per second when it procs. Cool. Thanks for checking that out for us. This is the best case for net energy regen. (03-26-2012 12:58 PM)Eddie Wrote: On a side note, supressive fire does a pretty good job of triggering it while leveling. Suppressive Fire delivers 9 hits over its 4.5s (times up to 3 targets), so while it's not usually the best choice for dealing AoE damage, it might actually be preferred in some AoE situations when SV is off cooldown. Here's a chart showing the chance that SV will proc given the number of targets hit by Suppressive Fire, the number of ticks each target takes, and the number of points spent in the SV skill:
Compared to just using single-target abilities (e.g. Snipe) over the same 4.5s:
Tib -- Sniper -- <Silent Council> -- The Ebon Hawk -- @Tibbel_ |
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03-26-2012, 05:53 PM
Post: #652
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
Does this mean that Suppressive Fire has been redeemed as a functional tool for end-game?!? /gasp
"Success comes to you with luck and a lot of hard work, but it doesn't give you the right to be any better than anybody else." - Nick Nolte |
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03-26-2012, 09:20 PM
Post: #653
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
I tried the first boss on the new Operation in Hardmode, the DPS requiered to get them down is so Insane! i'm playing 31/7/3 Pure MM with OS at 45s Cooldown. I have no energy problem ACT give me about 1290 DPS but i think i can't get over that limit, my stuff is full optimize with their respective augment slot in purple.
My question is : Does this spec' does less damage than the hybrid (MM/ENG or MM/Leth) or do you think it's ok and all spec does the same amount of DPS? (Sorry for my very bad english, hope you understood me )
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03-27-2012, 01:33 AM
Post: #654
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
(03-26-2012 09:20 PM)Shazy Wrote: I tried the first boss on the new Operation in Hardmode, the DPS requiered to get them down is so Insane! i'm playing 31/7/3 Pure MM with OS at 45s Cooldown. I have no energy problem ACT give me about 1290 DPS but i think i can't get over that limit, my stuff is full optimize with their respective augment slot in purple. You tell us, you're on the PTS. But 1290 dps is BAD Toat Zimco | Sniper | Mastercraft Mandalorian | The Swiftsure (US) |
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03-27-2012, 02:50 AM
Post: #655
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
Yea 1290 seems kind of low. I'm think our last tier set was pretty badly itemized for our stats. Correct if I am wrong on that. We would really appreciate testing all the different specs on operation dummies. Also did your operation use a lot of stacking armor debuffs?
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03-27-2012, 03:28 AM
Post: #656
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
Yeah 1290 base on ACT but to be honest, i think my combat log is broken or something, because i apply my rotation perfectly and i'm never under 60% energy, i'm on 16man operation and have all debuffs stacking, (2 jugger tank and one dps.. etc..)
I don't have access to the Dummies because my legacy had not be copy. (Thx Bioware) Reinstall ACT, Clear my Combat Log, and try another spec are my new focus. |
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03-27-2012, 03:32 AM
(This post was last modified: 03-27-2012 03:34 AM by Tibbel.)
Post: #657
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
Quote:...debuffs stacking... They specifically said during the guild summit that armor debuffs were no longer going to stack in 1.2, which would also mean in the new operation on the PTS. This would result in a large drop in DPS (something near 30% if we're used to having a full set of debuffs) for primarily energy and kinetic damage-dealing classes/specs, such as MM snipers. Tib -- Sniper -- <Silent Council> -- The Ebon Hawk -- @Tibbel_ |
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03-27-2012, 03:56 AM
Post: #658
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
So a mercenary arsenal and me tried on a boss dummie, (finally they are on the 3rd floor of the imperial fleet.. My bad). I just put my armor debuff, and ACT give us ~1400 DPS. No way to break 1500, calculate on 2minute of fight.
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03-27-2012, 04:15 AM
Post: #659
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
(03-27-2012 03:32 AM)Tibbel Wrote:Quote:...debuffs stacking... There is currently a thread up on the sniper forums that is stating that sniper DPS, based off of combat logs, in the new raids are FAR behind the other classes. He is saying that all 4 of the snipers in his guild are topping out at around 1300 DPS while the other classes are reaching 1700. It may be due to this stacking debuff going away but if this is the case, BW really had better visit this as it is a huge problem to us. Has anyone else on the PTS been experiencing low DPS compared to other classes? |
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03-27-2012, 07:27 AM
Post: #660
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RE: Marksmanship Sniper/Sharpshooter Gunslinger Compendium
A reference for your comment about DPS testing on the PTR. See Tariqu's post specifically. More data is needed, but the revelation is interesting if consistent.
http://www.swtor.com/community/showthread.php?t=380085 |
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