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Damage and Healing formula
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09-30-2011, 04:53 AM
(This post was last modified: 10-08-2011 06:54 AM by Masterkiller.)
Post: #18
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RE: Damage and Healing formula
Well I have been working night and day working on the melee formula. I even taped some printed out spreadsheets to the wall while I did dishes last night. I've made some progress.
This isn't the correct formula, but it is what I am currently working with, it only works for Force Charge. (StandardDamagePerLevel * Standarhealthpercent)+(PrimaryDamage*(Rank* -amountmodifierpercent)) if you aren't a fan of the rank you can take it out: (StandardDamagePerLevel * Standarhealthpercent)+(PrimaryDamage*(-amountmodifierpercent)) For the people I'm in chat with here is a screenshot. I'll explain the rest in another post, but I'm about to head out. With that formula, Force Charge works out. I'm magically changing the amount modifier from a negative to a positive, so that end piece still needs work or could be completely wrong. Edit; Merged the following posts between myself and Roofie to keep the thread clean and concise. Quote: |
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