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Damage and Healing formula
02-21-2012, 11:39 AM (This post was last modified: 02-21-2012 11:51 AM by FeyWinds.)
Post: #91
RE: Damage and Healing formula
Thanks LagunaD et al for brining so much light to damage calculations! I used the following Nodeviewer, but it seems to be incorrectly parsing my .tor files. :/

(12-04-2011 08:00 AM)Kor Wrote:  Freehugs: http://sithwarrior.com/forums/Thread-Dam...47#pid5147

That nodeviewer allows full access to all of the data from the current build, in comparable format to the original XML dumps.

1. Unpacked in own directory, and mofidied .config to point to /Assets/ directory.
...
add key="AssetsPath" value="E:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\Assets" /
...

2. I found no "green_..." or "red_..." files in /Assests/ directory.

Code:
13/02/2012  10:45 AM                56 assets_swtor_en_us_version.txt
13/02/2012  10:17 AM                56 assets_swtor_main_version.txt
04/11/2011  07:09 PM       309,322,239 swtor_en-us_area_alderaan_1.tor
14/01/2012  02:24 PM       355,274,938 swtor_en-us_area_balmorra_1.tor
27/11/2011  10:02 PM       282,717,773 swtor_en-us_area_belsavis_1.tor
14/01/2012  02:25 PM       336,897,218 swtor_en-us_area_corellia_1.tor
14/01/2012  02:26 PM       181,956,029 swtor_en-us_area_coruscant_1.tor
14/01/2012  02:26 PM       226,412,503 swtor_en-us_area_dromund_kaas_1.tor
14/01/2012  02:27 PM       277,676,668 swtor_en-us_area_hoth_1.tor
04/11/2011  07:10 PM        85,480,698 swtor_en-us_area_hutta_1.tor
04/11/2011  07:10 PM        63,782,896 swtor_en-us_area_ilum_1.tor
14/01/2012  02:28 PM        92,849,442 swtor_en-us_area_korriban_1.tor
14/01/2012  02:23 PM       234,426,079 swtor_en-us_area_misc_1.tor
14/01/2012  02:28 PM       289,385,980 swtor_en-us_area_nar_shaddaa_1.tor
14/01/2012  02:31 PM       571,286,229 swtor_en-us_area_open_worlds_1.tor
14/01/2012  02:28 PM        97,093,165 swtor_en-us_area_ord_mantell_1.tor
04/11/2011  07:10 PM        42,074,370 swtor_en-us_area_quesh_1.tor
14/01/2012  02:31 PM        29,998,280 swtor_en-us_area_raid_1.tor
27/11/2011  10:09 PM       331,171,197 swtor_en-us_area_taris_1.tor
04/11/2011  07:11 PM       264,457,441 swtor_en-us_area_tatooine_1.tor
04/11/2011  07:11 PM        98,089,547 swtor_en-us_area_tython_1.tor
14/01/2012  02:30 PM       331,541,431 swtor_en-us_area_voss_1.tor
14/01/2012  02:32 PM       308,299,509 swtor_en-us_cnv_comp_chars_imp_1.tor
27/11/2011  10:15 PM       278,385,930 swtor_en-us_cnv_comp_chars_rep_1.tor
27/11/2011  10:16 PM       127,508,825 swtor_en-us_cnv_misc_1.tor
04/11/2011  07:11 PM        71,019,657 swtor_en-us_cnv_transitions_1.tor
08/02/2012  03:48 PM        12,220,430 swtor_en-us_global_1.tor
14/01/2012  02:39 PM       186,982,716 swtor_main_anim_creature_a_1.tor
14/01/2012  02:39 PM       185,747,723 swtor_main_anim_creature_b_1.tor
04/11/2011  06:15 PM       624,279,473 swtor_main_anim_creature_npc_1.tor
14/01/2012  02:41 PM       326,504,111 swtor_main_anim_humanoid_bfab_1.tor
14/01/2012  02:41 PM       326,240,856 swtor_main_anim_humanoid_bfns_1.tor
14/01/2012  02:41 PM       329,983,270 swtor_main_anim_humanoid_bmaf_1.tor
14/01/2012  02:42 PM       329,831,350 swtor_main_anim_humanoid_bmns_1.tor
14/01/2012  02:42 PM         5,507,880 swtor_main_anim_misc_1.tor
31/01/2012  02:24 PM       448,069,658 swtor_main_areadat_1.tor
04/01/2012  07:40 PM        47,512,760 swtor_main_areadat_epsilon_1.tor
04/01/2012  07:40 PM       186,594,394 swtor_main_area_alderaan_1.tor
04/01/2012  07:40 PM       101,413,085 swtor_main_area_balmorra_1.tor
04/01/2012  07:40 PM       175,465,804 swtor_main_area_belsavis_1.tor
04/01/2012  07:41 PM       148,328,377 swtor_main_area_corellia_1.tor
04/01/2012  07:41 PM        82,748,703 swtor_main_area_coruscant_1.tor
04/01/2012  07:41 PM       109,507,026 swtor_main_area_dromund_kaas_1.tor
04/11/2011  07:16 PM           509,640 swtor_main_area_epsilon_1.tor
04/01/2012  07:41 PM       353,644,843 swtor_main_area_hoth_1.tor
14/01/2012  02:36 PM        66,954,911 swtor_main_area_hutta_1.tor
04/01/2012  07:41 PM        30,963,045 swtor_main_area_ilum_1.tor
10/11/2011  05:13 AM       102,350,338 swtor_main_area_korriban_1.tor
14/01/2012  02:35 PM       297,449,580 swtor_main_area_misc_1.tor
14/01/2012  02:36 PM        99,477,335 swtor_main_area_nar_shaddaa_1.tor
04/01/2012  07:43 PM        20,287,107 swtor_main_area_open_worlds_1.tor
03/01/2012  07:17 AM        38,619,025 swtor_main_area_ord_mantell_1.tor
14/01/2012  02:36 PM        54,741,644 swtor_main_area_quesh_1.tor
14/01/2012  02:37 PM         5,600,641 swtor_main_area_raid_1.tor
04/01/2012  07:42 PM        99,828,585 swtor_main_area_taris_1.tor
14/01/2012  02:37 PM       153,554,920 swtor_main_area_tatooine_1.tor
14/01/2012  02:37 PM        99,897,725 swtor_main_area_tython_1.tor
04/01/2012  07:42 PM       214,075,414 swtor_main_area_voss_1.tor
10/11/2011  05:32 AM            35,023 swtor_main_area_zed_1.tor
14/01/2012  02:42 PM       190,349,653 swtor_main_art_area_all_arch_a_1.tor
27/01/2012  03:53 PM       350,895,383 swtor_main_art_area_all_arch_b_1.tor
14/01/2012  02:42 PM       368,050,976 swtor_main_art_area_all_item_1.tor
14/01/2012  02:39 PM       379,130,285 swtor_main_art_creature_a_1.tor
14/01/2012  02:39 PM       166,729,930 swtor_main_art_creature_b_1.tor
14/01/2012  02:39 PM        90,536,622 swtor_main_art_creature_npc_1.tor
27/11/2011  10:28 PM       452,403,632 swtor_main_art_dynamic_cape_1.tor
14/01/2012  02:44 PM       486,385,464 swtor_main_art_dynamic_chest_1.tor
29/11/2011  11:10 PM       422,081,114 swtor_main_art_dynamic_chest_tight_1.tor
14/01/2012  02:45 PM       148,436,516 swtor_main_art_dynamic_hand_1.tor
27/01/2012  03:58 PM       574,239,372 swtor_main_art_dynamic_head_1.tor
14/01/2012  02:45 PM       506,966,669 swtor_main_art_dynamic_lower_1.tor
14/01/2012  02:49 PM        36,890,274 swtor_main_art_dynamic_mags_1.tor
31/01/2012  02:34 PM       166,729,869 swtor_main_art_fx_1.tor
10/11/2011  05:23 AM         9,015,291 swtor_main_art_harvesting_1.tor
14/01/2012  02:43 PM        32,511,667 swtor_main_art_misc_1.tor
10/11/2011  05:23 AM       256,198,177 swtor_main_art_space_combat_1.tor
04/01/2012  07:49 PM       158,835,432 swtor_main_art_vehicle_1.tor
10/11/2011  05:27 AM        91,795,063 swtor_main_art_weapon_1.tor
14/01/2012  02:49 PM        33,668,295 swtor_main_art_zed_1.tor
14/01/2012  02:48 PM         8,388,299 swtor_main_bnk_audiodata_1.tor
14/01/2012  02:48 PM       164,845,688 swtor_main_bnk_audio_1.tor
14/01/2012  02:48 PM       567,903,552 swtor_main_bnk_location_1.tor
14/01/2012  02:47 PM       315,558,607 swtor_main_bnk_streamed_a_1.tor
14/01/2012  02:47 PM       346,713,643 swtor_main_bnk_streamed_b_1.tor
04/11/2011  07:22 PM       214,597,282 swtor_main_bnk_streamed_c_1.tor
14/01/2012  02:47 PM       180,055,436 swtor_main_bnk_voc_1.tor
14/01/2012  02:47 PM       356,283,727 swtor_main_cnv_alien_1.tor
31/01/2012  02:34 PM         7,351,498 swtor_main_gamedata_1.tor
08/02/2012  03:45 PM       164,660,591 swtor_main_gfx_1.tor
08/02/2012  03:48 PM       177,860,061 swtor_main_global_1.tor
08/02/2012  03:47 PM         9,303,606 swtor_main_systemgenerated_gom_1.tor
08/02/2012  03:48 PM            46,289 swtor_main_zed_1.tor

3. The corruption happens in ALL fields, not just some. Here's a screenshot:
[Image: capturecvz.jpg]

Any advice? Thank you.
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02-21-2012, 11:57 AM
Post: #92
RE: Damage and Healing formula
If you're referring to the hexidecimal notation in the left colum, where normally there would be a name, that's how Nodeviewer displays nowadays. Bioware removed the client.blob file that defined the name for most of those fields several patches ago. Unfortunately, there's not much we can do about it. Basically, that looks precisely how the Nodeviewer normally looks.

By the way, the green_ or red_ files were old beta files, they are not used anymore, and lack of their presence simply means you weren't in the Beta, or did a clean re-install since.

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02-28-2012, 10:30 PM
Post: #93
RE: Damage and Healing formula
Some great info posted so thanks a lot to the OP but one thing i wanted to clarify for sure is does surge rating only apply to damaging attacks or does it also have any affect on healers spells?

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02-29-2012, 03:08 AM
Post: #94
RE: Damage and Healing formula
Surge affects any crited ability, whether it is a damaging attack or a healing spell. Surge is nice for everyone.

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03-05-2012, 04:23 PM
Post: #95
RE: Damage and Healing formula
When it comes to healing, I have the option between Attack Adrenals (+x power) and Triage Adrenals (+x force/tech power, -50% dmg). The amount is the same on each, and (according to experience and other threads) power and force/tech power have the same impact on healing - so as a healer, wtf would I actually want to use a triage adrenal? There seems to be no actual benefit to using it, just a penalty. I'm weighting making my Rakata Adrenal, and I am leaning Attack even though I'm a healer because Triage seems to make no sense to me, since the amount is the same on both. Anyone have any thoughts on that?
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