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[ARCHIVE] 1.1.5 Sith Sorcerer Healing Compendium
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08-05-2011, 12:41 AM
(This post was last modified: 08-05-2011 12:43 AM by Alratan.)
Post: #25
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RE: Healing Talent Dissection
(08-04-2011 10:36 PM)EbonPhoenix Wrote: I'll try not to ask dumb questions from here on out. There are no dumb questions, only poorly researched ones. (08-04-2011 10:36 PM)EbonPhoenix Wrote: So, what about my build? Any comments or concerns? (it is on the bottom of last page) Well, I've not looked into the Sorcerer much yet, and I've primarily looked into from a PvE rather than PvP perspective. That said, I've given a cursory look at some of it and my major worry would be the lack of Dark Mending (reduced cast time on probably the Sorcerer's best heal) and Lucidity (reduced pushback on skills). I'd be tempted scrap Empty Body. I'd probably tempted to switch even Dark Resilience and Fadeout, too. Removing move-impairing effects on self for an ability that causes you damage probably isn't as importing as avoiding the pushback, and I think part of the point of Static Barrier is to reduce the likelihood of running out of Force. Not sure if Innervate will be that useful in PvP either. It's entirely possible that I'm wrong, though. |
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