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[ARCHIVE] 1.1.5 Sith Sorcerer Healing Compendium
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08-02-2011, 07:11 AM
(This post was last modified: 08-04-2011 10:28 PM by metaspy.)
Post: #5
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RE: Healing Talent Dissection
(08-01-2011 12:30 PM)Caketown Wrote: In addition, I think going 5/31/5 might be good, but once again we might need to crunch the numbers because that 20% shield absorb may be more efficient than 2% of presence which may be very minimal. After looking at it, I am almost positive it will be more beneficial to keep the 2 points in extra shielding. For a 3/31/7 build. Think about how much presence we would need for 2% presence to equal 20% shielding. Lets just assume a couple things: 1) Prevention of an amount of damage is equal to healing that same amount of hp 2) Our shield is for a "high amount" of 500. (I think it will be higher) 20% of that is 100. After searching through some screen shots and some revealed info, I found that approximately 3.5 presence gives 1 bonus healing. To get that same 100 increase in actual healing from the 2%, we would need 17,500 presence. Which is highly unlikely. Even if presence is a 1:1 ratio, we would still need 5,000 presence to equal the same 100 hp. |
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