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[ARCHIVE] 1.1.5 Sith Sorcerer Healing Compendium
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03-17-2012, 05:58 PM
Post: #412
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RE: Sith Sorcerer Healing Compendium
It's nice to come to a calmer discussion rather than "sorcs are broken now".
We knew the unlimited force was a little much, an I agree this change is a little much as well. IMO people are just going to have to deal or unless bioware changes it. One solution I was thinking was just remove consumption completely (hard to balance) and either buff base force regen so it acts like more tradition "mana" or add a x-second channel to recover y% force on a z cool down. It would be interesting to see how this works out because a 2.5 second heal in pvp is a little long. Sorry for any typos, iphone |
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