MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs
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Dark Jedi Set
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07-20-2011, 03:40 AM
Post: #21
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RE: Dark Jedi Set
Let us hope in the Cake....or better in the end of the NDA....
BTW details are emerging about preorders (probably early access) and Collector's editions.... [img]http://sigs.enjin.com/sig-swtor/2d4e0530e0458576.png[/img] |
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07-23-2011, 03:44 PM
Post: #22
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RE: Dark Jedi Set
I just wanted to add 1 thing
Base resistance actually is 0 What u are seeing is Shi Cho Form which basicly gives 5% damage increase and 5% damage reduction . Thats why u see those 5% in green color meaning its a gained bonus and not a default one |
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07-23-2011, 05:45 PM
Post: #23
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RE: Dark Jedi Set
Good find....but shii choo form was not supposed to be 3%?
[img]http://sigs.enjin.com/sig-swtor/2d4e0530e0458576.png[/img] |
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07-25-2011, 10:15 PM
Post: #24
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RE: Dark Jedi Set
I think it was originally 3%, but lately I've seen it 5%. Probably still tuning it.
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07-28-2011, 12:33 PM
Post: #25
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RE: Dark Jedi Set
Atm its 5% and there are talents to increase it by additional 2%
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07-30-2011, 05:27 AM
Post: #26
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RE: Dark Jedi Set
104.8% Accuracy reminds me of Diablo II where you need something like -180% to enemy resistance to break a certain immunity (e.g. Lightning immune). We might be required to have 117% Accuracy for example or any 100+% value that makes us capped.
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08-03-2011, 11:26 AM
Post: #27
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RE: Dark Jedi Set
So random question to understand this more, what would the difference be between kinetic and energy attacks? Like attacks
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08-03-2011, 12:23 PM
Post: #28
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RE: Dark Jedi Set
Energy is going to be mostly blaster attacks (I believe) while kinetic would be mostly strikes or saber based attacks. Force based attacks I do believe will be internal or elemental.
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08-05-2011, 12:14 PM
Post: #29
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RE: Dark Jedi Set
Energy is Lightsaber damage and blaster attacks which are mitigated by armor
So far the list goes like this Energy reduced by armor Kinetic reduced by armor Elemental (Force attacks such as Force Lightning, Jedi Consular's Project) are not reduced by armor ("magic" type spells) Internal are bleed/"burn" effects which are not reduced by armor |
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08-09-2011, 01:49 AM
Post: #30
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| RE: Dark Jedi Set | |||
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