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Tank Abilities List
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11-21-2011, 08:49 PM
Post: #81
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RE: Tank Abilities List
Allegedly, Inquisitors/Consulars have a base 10% defence chance and Warriors/Knights have base 5%, even before AC- or spec-specific buffs.
http://www.swtor.com/community/showthrea...st11019027 |
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11-22-2011, 09:52 AM
Post: #82
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RE: Tank Abilities List
(11-21-2011 08:49 PM)Alratan Wrote: Allegedly, Inquisitors/Consulars have a base 10% defence chance and Warriors/Knights have base 5%, even before AC- or spec-specific buffs. I noticed that my Powertech (Shield Tech) had a 5.00% melee and ranged dodge chance, and I was in the level 20 range with no Defense gear. Warriors/Knights must share the 5% base with Powertech then. I've also answered my own question further back in the thread. I was curious how Defense would work for the one tanking class that didn't have a lightsaber to parry/deflect attacks. My character sheet didn't even have parry/deflect as a defensive stat, instead they were replaced by melee dodge/ranged dodge. The Defense stat appears to work the exact same way for all classes, but they've allowed it to have different labels and animations for flavor. The Shield Tech/Shield Spec Compendium Mesrith - Catharsis - Kaas City |
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11-22-2011, 01:42 PM
(This post was last modified: 11-22-2011 01:43 PM by Gorodetski.)
Post: #83
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RE: Tank Abilities List
Yeah I wondered how they would handle that Mesrith, but realised that just having PT's not able to parry/deflect would leave them horribly gimped
.Also do we have any conformation on Inq/Con's having 10% defense base, compared to the SW/BH's 5%? Gorodetski: Level 50 Sith Tankasin 'You're not allowed to die until I kill you' |
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11-22-2011, 06:15 PM
(This post was last modified: 11-22-2011 06:16 PM by Alratan.)
Post: #84
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RE: Tank Abilities List
Gorodetski, I think that's something to test in the weekend!
Indeed, Mesrith. The developers actually mentioned somewhere that this was part of the reason for the two-roll system, as it allowed them to more easily carry out all the permeatations of avoidance in the synched combat animations. |
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11-23-2011, 07:38 AM
Post: #85
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RE: Tank Abilities List
There's a two roll system Alratan?
Drawn and Dangerous, a D&D webcomic A.K.A Skree, Aid (Dalbora server), acnoj (official forums). |
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11-23-2011, 07:40 AM
Post: #86
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RE: Tank Abilities List
Yes. I would find a source, but the swtor forum is down, at present. First roll is for hit or miss (miss including defense, parry, etc.). Second roll for crit, shield or normal damage.
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11-23-2011, 08:05 AM
Post: #87
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RE: Tank Abilities List
(11-22-2011 06:15 PM)Alratan Wrote: Gorodetski, I think that's something to test in the weekend! Aye that's the plan, I've got a longass list of things to test, and that's pretty high up ![]() sadly... alot of these things are related to combat logs, which aren't in, making it all 1000x harder to test
Gorodetski: Level 50 Sith Tankasin 'You're not allowed to die until I kill you' |
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