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[Patch 1.0-1.1 ARCHIVE] Mercenary | Commando DPS Compendium
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03-13-2012, 10:02 AM
(This post was last modified: 03-13-2012 11:04 AM by GWARRR.)
Post: #311
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RE: Arsenal Mercenary | Gunnery Commando DPS Compendium
(03-13-2012 08:22 AM)GWARRR Wrote: So the more Aim, the more Power you have, the better Tracer Missile gets in comparison to Power Shot. If with only 1400 Aim gets you 200 damage extra if you TM over PS, with higher levels of Aim, Power that you get with tiered gear, it adds up to a HUGE DPS loss that I'm not even sure extra resets on Rail Shot can overcome (no matter how much I love Rail Shot, I'm not sure it can be overcome). At 2k aim and like 350 power or so power shot's average damage is still 100 more damage than tracer. Also, you arent going to be venting 8 heat per 3 seconds with tracer, sorry isnt happening. Once you vent 8 heat you go on icd for 3 seconds then you get a chance. And 3 50% casts chance of critting is like 85% or so. So if you are quite lucky you will actually be venting heat once every 6 seconds. But yes, that spec would be trash, barrage is too good and heat management means shit when my barrage proc'ed unload does more damage in 2.5 seconds than you can do in 6 seconds. |
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