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[Patch 1.0-1.1 ARCHIVE] Mercenary | Commando DPS Compendium
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02-14-2012, 09:49 PM
Post: #219
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RE: Arsenal Mercenary | Gunnery Commando DPS Compendium
(02-14-2012 01:34 AM)GWARRR Wrote: There's a DPS sheet for Arsenal floating around here that suggests 1pt in System Calibrations and Critical Reaction each is actually the highest DPS, so that would look like this: 6/31/4, but I personally haven't done much with that spec so it would be important to see if the Alacrity would help or hinder with the heat regeneration. Some pages ago we already debated this alternative build 6/31/4, before the spreadsheet apeared. I've been running with it for over a month and my humble conclusions: - With 32% crit (running on ops with 37%) im standing at a 95% to proc on the 6 secs duration of critical reaction, using only tracer spam. Barrage procs and rapid shots contribute even further, so it stays up mostly all time, meaning 6% alacrity from skills, getting a 1.3s tracer. - It is absolutly a dps increase, however heat must be well managed, using a rotation. Assuming 4pc pve bonuses: 1. Always rail shot on cd. you should have some locks up, most of the times 5 already. 2. At around 40% heat look for HSM available and pop TSO + DFA followed by HSM imediatly. Then a tracer. Both DFA and HSM will be free. With also the tracer cast time your heat will go to around 0. 3. At around 80% heat pop vent heat. 4. Ocasional rapid shots. Due to mecanics on current tier its very hard to found having too spam too much rapid shots. Also, on encounters based on burn phases works specially well. |
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