MMO News and theorycrafting for advanced MMO gamers. News and articles that relate to your gameplay. World of Warcraft, SWTOR, Guild Wars 2, Rift, TERA, Eve Online, Star Wars the Old Republic, Diablo3, The Secret World and all Western AAA MMOs

Your login from any MMO-Mechanics forum or site will work here.

Hello There, Guest! Register

Post Reply 
[Patch 1.0-1.1 ARCHIVE] Mercenary | Commando DPS Compendium
01-27-2012, 03:48 AM
Post: #185
RE: Arsenal Mercenary | Gunnery Commando DPS Compendium
Primary stat for augments 100% of the time. We have no way to gauge additional benefits from higher levels of accuracy. If we could determine Boss XYZ has a 10% dodge rate, 10% parry rate, and whatever possible "defenses" we might be able to put a quality judgement on accuracy past hit cap. A way to test "soft caps" would be throw on some crit gear, see result, throw on some more, see result, throw on even more, see result. If it continues to grant X% crit/surge to Y amount of crit in a linear fashion, then you have not achieved "soft cap" Otherwise, optimal stats come into play where you find the appropriate percentages to maximize dps. Which we can obviously do with the amazing combat log and parsing capabilities at hand...

Stab - Mercenary | Protocol - Sniper | Haedarr Soongh | Empire
- Might - Stream -
Watch our 16 HM EC raids LIVE starting at 8:00 PM EST Tuesday - Thursday
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Arsenal Mercenary | Gunnery Commando DPS Compendium - Stab - 01-27-2012 03:48 AM
Which Relic for Arsenal Merc? - Huntsman_ - 03-30-2012, 11:51 PM
RE: Which Relic for Arsenal Merc? - Crythe - 03-31-2012, 09:09 PM
RE: Which Relic for Arsenal Merc? - Keren - 04-04-2012, 05:44 PM
RE: Which Relic for Arsenal Merc? - Crythe - 04-04-2012, 08:47 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)