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Sorcerer|Sage DPS Compendium - Printable Version +- SWTOR Mechanics Forums (http://mmo-mechanics.com/swtor/forums) +-- Forum: Class Discussion (/forum-7.html) +--- Forum: Sith Inquisitor and Jedi Consular (/forum-9.html) +--- Thread: Sorcerer|Sage DPS Compendium (/thread-947.html) |
RE: Sorcerer|Sage DPS Compendium - frmorrison - 04-13-2012 02:49 AM One already has induction in full madness builds. However, it is a small gain, less than five force every 18 seconds. RE: Sorcerer|Sage DPS Compendium - Khadroth - 04-13-2012 03:19 AM (04-13-2012 02:49 AM)frmorrison Wrote: One already has induction in full madness builds. However, it is a small gain, less than five force every 18 seconds. Well see I haven't even been taking it because of just that (the gain being so small since it didn't affect a lot of abilities). ATM I have Kor's full madness spec exactly save two points in penetrating light/seeping darkness being swapped for telekinetic defense/lightning barrier for added survivability. It's working out great, but the force issues can get annoying so I've been trying to see how I could improve that at minimal cost to my dps. RE: Sorcerer|Sage DPS Compendium - frmorrison - 04-13-2012 03:43 AM Convection (6% more damage to CD) is a 0.3% damage increase (per point), while Exsanguinate is 1.8% (this is for 31 Madness only). Kor's build uses Convection instead of Induction for full Madness? I consider more Force (via Induction) better so you can use DF and CT abilities more often instead of just FL. Note Induction gives more of a benefit than 3 force/18 seconds, that is just the 1.2 addition. E: 1% crit is about a 0.7% damage increase per point. RE: Sorcerer|Sage DPS Compendium - Khadroth - 04-13-2012 05:58 AM (04-13-2012 03:43 AM)frmorrison Wrote: Convection (6% more damage to CD) is only a 0.3% damage increase, while Exsanguinate is 1.8% (this is for 31 Madness only). Kor's build uses Convection instead of Induction for full Madness? I consider more Force (via Induction) better so you can use DF and CT abilities more often instead of just FL. Yea the big gain would be on TKthrow spam and the heavy cost of FiB. I'd say I'm more likely to weigh it against seeping darkness/penetrating light though than exsang. Which leads me to two more questions. 1.) Is that 0.3% accounting for the fact that you almost exclusively use MC/CD on PoM/Wrath procs? 2.) Just how much per point is seeping/penetrating worth in dps added? I have a hard time picking it up personally as I feel like I have a ton of crit already on my gear (yes I know the talent isn't subject to DR like ratings are). RE: Sorcerer|Sage DPS Compendium - Kyress - 04-13-2012 06:45 PM First of all big thx at Kor for this great work!!! With 1.2 I switched from hybrid to full madness because hybrid is so boring now, very sad I love CL. Anyway, now that there are wonderful new proc relics availably I want one of course but as probably many other out there I am not sure which one? I am mostly interested in raiding. I know the general difference between the different dmg types but has anyone a calculation it for 1.2 and/or can give an explanation why (internal for example does more dmg than kinetic in PvE or PvP, if this is true)? And even this is a PvE threat, what about PvP which relic does more dmg there? Thanks for ever useful help! RE: Sorcerer|Sage DPS Compendium - astropeleki - 04-14-2012 02:10 AM I have done raids with the lighting and hybrid spec but after 1.2 im doing more dmg with the lighting spec and i have tried both spec's on the new content since our guild has cleared story mode and advancing through hardmode now. This dps difference i have checked it with the parser can you link us your parser output on a dummy it would help to have clearer picture of everthing. Because the dpct table you have above tells us that all spells form the hybrid tree do less damage from the other specs. RE: Sorcerer|Sage DPS Compendium - Kaedis - 04-14-2012 04:07 AM Quote:I have done raids with the lighting and hybrid spec but after 1.2 im doing more dmg with the lighting spec and i have tried both spec's on the new content since our guild has cleared story mode and advancing through hardmode now. This dps difference i have checked it with the parser can you link us your parser output on a dummy it would help to have clearer picture of everthing. Because the dpct table you have above tells us that all spells form the hybrid tree do less damage from the other specs. DPCT tables don't always give an accurate picture of relative damage. For example, the Hybrid build is essentially identical to the Madness build in terms of raw DPCT, except the Madness build gets 2% additional crit from Seeping Darkness (hence why all of the Madness DPCTs are 1-2% higher than the Hybrid ones). However, the Hybrid build gets Lightning Barrage, which outweighs the benefit from both the 2% additional crit and the damage from Creeping Terror. Lightning Barrage isn't visible on the DPCT chart for Hybrid, so Hybrid looks like it should be doing less. The difference is that about 2 out of every 4-7 Force Lightning casts are going to be at double the DPCT. As an example, if I assume 2 out of 6, that increases the average DPCT by 33% to 1359.28, significantly higher than Madness's FL DPCT. RE: Sorcerer|Sage DPS Compendium - Kaedis - 04-14-2012 01:09 PM It appears that Creeping Terror now has an initial on-application tick, raising its total number of ticks to 7 (verified by repeatedly casting during a duel and counting the ticks before expiration). I may simply be pulling an idiot and its always done that, but I'm pretty sure this is new behavior. RE: Sorcerer|Sage DPS Compendium - Sith_Happens - 04-14-2012 02:36 PM (04-14-2012 01:09 PM)Kor Wrote: It appears that Creeping Terror now has an initial on-application tick, raising its total number of ticks to 7 (verified by repeatedly casting during a duel and counting the ticks before expiration). I may simply be pulling an idiot and its always done that, but I'm pretty sure this is new behavior. If so, then approximately how big of a deal is that? RE: Sorcerer|Sage DPS Compendium - Kaedis - 04-14-2012 02:47 PM Quote:If so, then approximately how big of a deal is that? It's a 17% increase to its DPCT, and a puts it on level with Affliction (with Exsanguinate, but without Force Horrors). |