Sorcerer|Sage DPS Compendium - Printable Version
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RE: Sorcerer|Sage DPS Compendium - Kaedis - 06-18-2012 02:30 AM
How many armor debuffs do you have, and what's the relative gear level between you and the gunslinger? What's your Willpower, Power, Crit Rating, Surge Rating, and Alacrity Rating at? Lightning is generally competitive across the board, so falling 10% behind would tend to indicate that either you're doing something wrong, or the gunslinger simply outgears you (or has optimized his gear better)
RE: Sorcerer|Sage DPS Compendium - eventidephoenix - 06-19-2012 03:23 AM
thanks for your help!
I've tried to put it on askrobot but it's not working out so well
The items are right but the specs seem wrong
Here is my exact specs
Stimmed up: (Rakata Resolve Stim)
I'm still waiting for more BH comms before beefing up my power and finding a way to shift that extra surge over to alacrity ^^
My rotation for bosses usually goes (I dont get to precast so I dont follow the rotation on page 1 ><)
Weaken Mind -> turbulence -> Mental Alacrity + Force potency + Relic + Stim -> Mind Crush -> Disturbance -> TK Wave / TK throw depending on which one procs -> turbulence just before Mental Alacrity ends -> Repeat
Usually I wait for Mental alacrity to finish its c/d before punching force potency and my relic (they usually happen at the same time anyway).
I don't know what my counterpart's exact gear is, but he's in fully augmented campaign, which is close to my gear =(
Anything I'm doing wrong?
Thanks in advance for your help guys. Really appreciate it.
RE: Sorcerer|Sage DPS Compendium - Kaedis - 06-19-2012 03:43 AM
Well, first off, using Force Potency on Mind Crush is rather silly, as the crit chance only affects the direct damage, not the DoT. It's best used on (in order):
Mental Alacrity and Force Potency don't really matter to use together, charged effects don't really scale any better with speed buffs than they do without. Potency and Alacrity both scale well with your relic and adrenal cooldowns, though. I'd personally pop my relic, adrenal, and Alacrity before Turbulence, then Force Potency when you have both a TKT and TKW proc available.
RE: Sorcerer|Sage DPS Compendium - eventidephoenix - 06-19-2012 07:37 PM
roger that! okay so discount force potency for Mind Crush, Separate their uses, use adrenals/relics before mental alacrity, that about right?
how about my gear, am I doing it wrong?
Thanks once again Kaedis! Benefitted a lot from ur threads and information
RE: Sorcerer|Sage DPS Compendium - pichon - 06-20-2012 07:10 AM
Lets talk pure numbers, stat wise. Simcraft has not been working well for me lately, especially to compare dps numbers in between specs, it even recommended 11% alacrity for madness?!
Anyway, if I were to drop hybrid for madness or lightning, it would give me an extra 2% crit and allow me to throw in some more power mods. Does this mean, that once you are done getting all your (61) mods, switching to Madness or Lightning to get more power would be better?
Stimmed and buffed, I currently have:
Power: 712, 939 bns damage
Crit: 232, 34.15%
Surge: 285, 75.82%
This means my:
Combined pwr/crit: 944
Combines ala/surge: 564
which is how much I have to play with.
To maximize dps, how much crit/pwr and ala/surg do you recommend I have from that pool? Should I spec out of hybrid to pick up an extra 2% crit? if so with these current stats, do you recommend I spec into madness or lightning?
EDIT: I know you had mentioned at 2:1 pwr:crit, but with 61 mods that doesn't make sense anymore due to DR. Basically to make it easier for you, I am looking at the magic number my crit % should be at.
RE: Sorcerer|Sage DPS Compendium - Kaedis - 06-20-2012 08:25 AM
Quote:how about my gear, am I doing it wrong?
Your stats look solidly balanced.
Quote:Anyway, if I were to drop hybrid for madness or lightning, it would give me an extra 2% crit and allow me to throw in some more power mods. Does this mean, that once you are done getting all your (61) mods, switching to Madness or Lightning to get more power would be better?
Note that the balance point between crit and power is based mostly off the DR curve on crit, not on what your actual crit chance is. Grabbing the 2% crit skill doesn't really change the balance point much, certainly not sufficiently to adjust multiple mods toward Power (I doubt it's even sufficient for a single mod swap).
However, do note that as of the most recent SimC results, Lightning is approximately 3% ahead of Madness and Hybrid.
Quote:Stimmed and buffed, I currently have:
Your Surge looks a bit low and your Alacrity a bit high (unless you're Lightning, possibly even then). I'd personally swap an Alacrity enhancement out for a Surge one. You might also benefit from swapping a single Power mod (or enhancement) to Crit.
RE: Sorcerer|Sage DPS Compendium - pichon - 06-20-2012 09:02 AM
K, switched to lightning for tonight to see how it goes.
With that in mind and now at 36.15% crit. Do you still recommend any changes?
RE: Sorcerer|Sage DPS Compendium - eventidephoenix - 06-20-2012 08:39 PM
I swapped one of my Crit/Surge mods for Power/Surge Mods
My crit now sits at 37.95%
Surge at 77.36%
Alacrity at 7.35%
Power at 613 unbuffed, In total getting 905 bonus damage. Still falling short of Pinchon's bonus damage tho
I tried stacking the weights according to the BiS thread, but I found i benefitted very little from alacrity simply because of lag =.=" My server latency is at 300ms on a good day...
RE: Sorcerer|Sage DPS Compendium - Kaedis - 06-21-2012 03:44 AM
Looks solid for both of you. On that note, I'd like to cease on the specific gear evaluations in this thread, as it is supposed to be for discussion of specific theorycrafting concepts rather than individual stat optimization. If you'd like further gear advice, please PM me instead.
That said, you've touched upon an unspoken assumption we tend to have with this theorycrafting: that you're running on a good computer with a fast internet connection. Alacrity definitely loses a fair portion of its appeal if you run with high latency or a very low framerate.
RE: Sorcerer|Sage DPS Compendium - nish - 06-23-2012 08:46 PM
I don't want to post in the wrong thread but simc is showing alacrity as being the better stat. My crit is at 277 rating (floating between being of high value and well below the other power stats depending on going up or down a few points). My surge is 219 and simc reports it being more valuable than my 330 alacrity only if I lose about 50 of it. This is for both TK/lightning and hybrid specs. I can tack on another 75 or so alacrity and it still shows as being better in TK (though in hybrid surge will be close if not higher after 75 to 100 more alacrity).
To me this seems about right but people seem to want to push surge to 300. I'm not sure if those few percentage points from 73 to 77 in crit bonus are worth it compared to tenths of a second off of TK throw in hybrid (most of what you're doing is TK throw) or the cast time spells in the TK spec.
Anyone care to comment on this?
P.S. I'm currently trying to learn the TK rotation. It seems easy but there's a bit of getting used to it. Trying to get the feel for when to cast things to maximize my time spent between the important spells with cooldowns.