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Dark side and Light side choice implications? - Printable Version

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- StevenColbear - 07-22-2011 03:05 AM

Aaaaaaahhhhhhhhh!!!!!!!! you guys are making my head hurt! Do any of you remember those "choose your own adventure" books? So basically, Now I'm gonna HAVE to pay attention to the story line as if this is a "Choose your own adventure" book on steroids.Surprised

 

Ugh As if there wasnt enough to have to pay attention to with skills, stats, partners, crew, etc...............Frown


- BloodHawk - 07-22-2011 03:05 AM

My gut tells me that Anubis is probably right - or is that the Force talking in my head?

Game mechanics are in place that dictate killing one of your companions means that companion is dead for ever. So it isn't too big a leap to ensure any quest NPC killed by a group would be dead forever to each member of that group. That should only take the same sort of character database flag as losing your companion does -- even if the coding to reach that flag is a bit different.


- Anubis Black - 07-22-2011 03:05 AM

Ah, that's a different question. I haven't seen any information regarding this issue. My personal interpretation is that people who you decide to spare or kill cannot come back in a group quest, since it will cause continuation issues as you point out. They might only appear in your personal character's story, unrelated to anyone else.

Following the logic of a persistent world, if you choose to spare Mr. X, but one of your party members who decided to kill him wins the roll, you will never see Mr. X again, as this will contradict the storyline. You still gain the benefit from willing to spare his life, but he remains dead for you and your group.

We need confirmation on this, as this is my personal belief and not verified information.


- SirGlacius - 07-22-2011 03:05 AM

I saw that video but it didn't convince my that the guy won't pop up alive again in a next chapter if you join up with someone els who didn't kill him. One way or the other one of the two scenario's has to play out and if the current party members made different choices in the past i wonder what happens.


- SirGlacius - 07-22-2011 03:05 AM

This is an old thread but i think it's still on everyone's mind.

I found this in an article i read today (it's a bit of a spoiler):

"The next video briefly demonstrated the role that player choice plays. It showcased Lord Praven—a defeated Sith—resigning himself to death after having lost a duel on Tatooine. The player’s Jedi could execute him on the spot via a dialogue radial menu. However, choosing to spare Lord Praven and turn him to the Light Side means he would later reappear in the story as a valued ally."

 

This is more prove that choices realy do affect the game. I still wonder what happens if you're in a group and you didn't want to kill the guy but lost the roll. If anyone has any more info on how a choices affect the game i whould love to have it.

 

text is from this article: http://www.vadvert.co.uk/enter.....swtor.html


- Anubis Black - 07-22-2011 03:05 AM

SirGlacius said:
I still wonder what happens if you're in a group and you didn't want to kill the guy but lost the roll.
If you had watched the Tatooine walkthrough, you wouldn't have asked this question. Sith Inquisitor groups up with an Imperial Agent. The Inquisitor chooses to kill a Sith, the Imperial decides to spare him. SI wins the roll, kills the Sith, gains Dark Side points. IA loses the roll, watches the SI kill the Sith, gains Light Side points for his choice to spare him.


- Masterkiller - 07-22-2011 03:05 AM

That is both awesome and a bit stressful...which makes CHOICES such an integral part of the game. Assuming they pull it off, this could be one of the biggest changes to MMOs in quite some time.


- Ajaxes - 07-22-2011 03:05 AM

I read in the last developer post that the titles Darth and Lord will be based on completing story lines.  They mentioned that it will most likely be based on choices so I am assuming only certain key story line decisions will lead to the titles.  


- BloodHawk - 07-22-2011 03:05 AM

This should help us make choices:

http://darthhater.com/2010/12/.....ned/page/2

"Every dialog choice that awarded alignment points flashed your screen either blue for Light side, and red for Dark side. Most of these occurred in an obvious choice between only two options, however occasionally we received points simply by picking one of the three normal dialogue options."



- Masterkiller - 07-22-2011 03:05 AM

LOL Ah yes I think I have read that also about NPC pets. They should definitely be effected by your decisions, great point.